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Sean Pettibone

Review

BlazBlue Portable (PSP)

Bringing the exhilarating fighting game franchise to the PSP, developer Arc Systemworks has created a solid conversion of BlazBlue: Calamity Trigger Portable to the handheld. The arcade game's full lineup of fighters is present, along with their deep moves lists and its unique 'burst' system. There are a few noticeable changes, such as slightly simplified controls and a reduced number of backgrounds but, the smooth animation and unique design remain. Extras such as an art gallery, unlockable character moves and a unique Legion mode add to the replay value, making this edition of BlazBlue a solid purchase for those who enjoy 2D fighting titles.

As the spiritual successor to the Guilty Gear series, BlazBlue is an excellent continuation of the style of play. It's a traditional 2D fighter festooned with a gothic blend of dark characters, black humor and elaborate super moves. The game came out last year on consoles and has been miniaturized for the PSP with little detrimental effect. It has a somewhat less elaborate design with fewer backgrounds and less detailed stages, but BlazBlue still looks very sharp on the PSP screen. Obviously, with fewer buttons and a smaller scale, the true arcade experience you'd get from a console port isn't a realistic expectation. The game deals with this effectively, by streamlining some move functions and attacks to create a game that's accessible while not sacrificing the depth players have come to expect. All of the characters from the console game are present, along with their special moves. Most importantly, the basic gamepaly mechanics have translated through to the portable edition flawlessly, creating a solid fighting experience that delivers plenty of depth and challenge.

While the fighting system in BlazBlue is fairly straightforward, there are a few eccentricities that players should understand before jumping into the fray. Like most other fighters, you have a selection of punch and kick moves that serve as the basic maneuvers, in addition you can use a number of other moves to block, throw, counter and shield your character from enemy attacks. One tricky maneuver is the guard cancel, where you can cancel out a blocked move, which allows you to protect yourself from a counter move, but it uses a lot of your energy to perform. Another skill you'll need to master is timing rolls and jumps to avoid taking damage. You can also use a counter block to unleash a special attack while guarding an attack. This can be quite effective if you catch an opponent in a attack position. One interesting strategic aspect of BlazBlue occurs when you successfully guard a character's attacks. As you guard their attacks, your character's special Libra gauge will increase and when it fills up, you can perform a special move that temporarily stuns your opponent. Libras also have the effect of pushing your opponent away from your character with a barrier, reducing the chances they can damage you. These are fairly standard methods in most fighting games, but BlazBlue adds another level of defense in the form of Barriers. These can be used to temporarily shield your player from attacks, and they are quite effective in frustrating even powerful special moves. These give you the time to build up your gauge or add a few seconds of breathing space. Barriers can also serve as a final defense when your energy level is running low.

The barrier system gives the battles in BlazBlue a unique feel and makes its battles feel more unique than many other fighters, giving it a unique strategic element. While the fighting system can seem complex and little bit too esoteric at times, it becomes more intuitive with practice and the game rewards players who master its fighting system with added power. You can build up your play by focusing on a single character and mastering all their moves until you can consistently performing their special attacks. This is a good strategy for another reason as well. In addition to mastering their regular moves, BlazBlue gives each character a signature multi-hit chained attack, called Distortion Drives that are unique to them. Knowing fully how to use these attacks can be a huge competitive advantage. The Distortion moves are complimented with each character's strengths, and can be combined with the special attacks to make for some devastating combos. Most of these moves are performed by inputing elaborate commands quickly, so you need to get into the game quickly. BlazBlue's special moves can be difficult to remember, but the game helpfully includes a menu where all the character moves can be called up onscreen. At the start of the game, most characters won't have access to their Astral Heat moves. These are unique special attacks for each character that can inflict a devastating amount of damage. Astral Heat moves use up energy on your character's heat gauge so you need to use them sparingly. Learning to use all of these moves takes some practice, but BlazBlue's fighting system is finely tuned and its basics quickly become second nature, making for a solidly addictive and challenging fighting system.

BlazBlue Portable consists of several standard gaming modes including the traditional Arcade fighting mode where you defeat opponents in order to move up the ranks. The game also includes a training mode where you can practice your moves and techniques against a dummy opponent, and a versus mode that allows you to fight against an opponent using the PSP's ad-hoc mode. In addition, you can unlock special features such as art galleries and short cinematic sequences by earning money in the standard fighting game modes. As you defeat opponents and complete other tasks, you can go into the shop and purchase/unlock these items, which include the special Astral Heat moves mentioned earlier. These modes are fairly common in fighting games, but the PSP edition includes a bonus mode called Legion. This mode is a mix of strategy and traditional fighting. You are presented with a map with has a series of small pods on it. Each represents a battle you can participate in. Going in closer allows you to see which characters you'll face. These take the form of traditional battles with go from one-on-one to team based battles with multiple characters on each side. When you've defeated one of the opponent groups, you can select one of their characters to join your 'army' of selectable characters. Addtionally, defeating these opponents allows you to earn extra items. As you defeat more nodes, you can capture additional spaces on the map, which unlocks more characters and items. It's a fairly fun mode of play and Legion is a solid addition to the game that's uniquely suited to portable play in short bursts.

Between all of these modes and its incredible depth, BlazBlue: Calamitry Trigger is an excellent example of how to translate a full-fledged fighting game onto a portable system. While there are a few minor aesthetic sacrifices made, such as fewer backgrounds and slightly reduced character animation, the game still plays smoothly. Its standard arcade mode is quite challenging for the novice but those who played the arcade version will find many of the techniques and maneuvers learned playing the console version have translated beautifully. BlazBlue's game modes are fairly standard for the most part, but its unique Legion system and unlockable content gives players a fairly strong motivation to keep playing. It's not an entirely flawless translation of the arcade game, but this edition of BlazBlue is about as good as you'd expect given the technical constraints of the PSP. Overall, this is a great 2D fighter with plenty of depth, style and challenge and these elements makes this release an excellent addition to your PSP library.

- Michael Palisano

Grade: B

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