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Preview: Genji - Dawn of the Samurai (PS2)

   

By Michael Palisano

Coming this fall from SCEA and Game Republic, the unique martial arts title Genji: Dawn of the Samurai looks to offer a unique blend of action and strategy for the console gamer. Set in feudal Japan, the game follows two young martial artists with unique abilities as they face off against hordes of supernatural foes who attack from all directions. They’re swordplay is quite powerful, and each character has a variety of standard moves. However, what sets the game apart are the special attacks, known as the Eihn, which allow them to chain attacks and take out multiple foes with a few quick button presses. Read our hands on preview to find out why Genji: Dawn of the Samurai looks to be an impressive title, with action and depth.

Based on the classic 11th Century Japanese literary work Tale of Genji, considered by many to be the first novel, this upcoming release from SCEA and Game Republic promises an authentic martial arts experience for players. Set in 1149 AD, Genji: Dawn of the Samurai follows the adventures of a noble Samurai warrior named Yoshitune on a quest to rid Japan of evil clan named the Heishi. The Heishi have ruled the citizens of Kyo with an iron first, and banished the formerly respected Genji clan as well. They have become quite adept at keeping the citizens at bay thanks to their use of powerful ancient stones. With his faithful companion, Benkai a large monk at his side, it’s up to Yoshitune to battle the Heishi’s forces, liberate the citizens of Kyo and restore the good name of his clan. The setting is brilliantly realized on a number of fronts, and its this attention to detail that is the most exciting aspect of the game. Every aspect of the game world, from its architecture to its’ subtle seasonal changes, adds to the realism. The visuals are excellent and the natural environments make the atmosphere in Genji: Dawn of the Samurai feel very much alive. The design has a fairly linear structure, but still offers players the opportunity to explore a richly detailed game world filled with excitement and danger. The gameplay itself is straightforward and players should be able to get right into the game thanks to its’ intuitive, easy to understand controls and interface. The tactics and weapons you use are both powerful and authentic with the swords and other weapons acting realistically. You can also increase your skills by defeating enemies and earning level-ups. The action switches between the two characters frequently, allowing for plenty of variety, with numerous cinematic cutscenes allowing the story to flow naturally and extensively between battles.

As the game begins, you are given a quick tutorial on the ways of the Kumai, which is a special ability that allows you to strike down multiple opponents with a single move. This is quite effective if you can get the timing down. It’s a relatively simple process once you get the hang of it, though it will probably take some practice. You enable the Kumai move by press the L1 button. The action then switches to another perspective, where time slows down and the environments blur around you. Once this special ability is enabled, you have to press the square button at a certain moment as enemies attack you. You can then chain these together to take out the next opponent. While you may not be able to use this in every encounter, the move is best used when you’re surrounded by multiple opponents. The action is relentless giving you little room to breathe between battles, but the complexity and strategy behind each battle gives Genji plenty of depth, with multiple moves to master. The levels offer a good mix of standard enemies, which are easy to attack, and tougher bosses and sub-bosses, which can become epic battles. The level of difficulty looks to offer a solid balance between thumb bruising action and strategy. The battles unfold at a good pace, though occasionally, the sheer number of foes makes it difficult to figure out which opponent to attack first. The enemy AI ranges from predictable for most standard foes to quite challenging for some of the more elaborate boss encounters, this should make Genji a solidly entertaining title. It’s accessible controls and simple means most players should be able to jump right in. However, it won’t be just another hack and slash, since the deep upgrade and customization options should add depth to the title

While the basic moves and weapons should do a fairly good job of cutting through enemies, players will be able to purchase numerous upgrades and items as they progress through the game. Each of the characters has a unique fighting style and moves set, which adds even more challenge. The game’s upgrade system is quite extensive, and allows you to add to your character’s attributes can be enhanced with additional strength, defense and health points, in addition to the more standard weapons, armor and strength. In addition, players will be able to track the characters’ growth and changes throughout their adventure, with additional cinematic sequences that add to the game’s overall depth.


From an aesthetic standpoint, Genji stands out from the pack by offering some of the more robust environments seen on the PS2. The look and feel of the world is quite believable throughout, and the worlds change and mutate with the seasons, adding to the realism. The character designs are excellent, with many featuring elaborate feudal era costumes that seem alive with detail. You’ll face a variety of human and demonic foes, though the consistency of the design makes it seem believable throughout. The motion-capture was performed by one of
Japan ’s leading swordfight composers, which adds to the intensity of the battles. For character movement and capture, the developers enlisted the aid of Ken Watanabe’s stunt double from “The Last Samurai” film, which should add to the game’s overall intensity. The game’s music and sound effects seem to blend perfectly with the feel and pacing of the action, making Genji sound as good as it looks. Since most of the action takes place in a third-person perspective, players won’t have to spend a lot of time fussing with the camera controls. However, the perspective changes frequently enough so that you won’t feel like you’re playing through a series of static backgrounds and, the numerous cinematic cut scene do an excellent job of fleshing out the story and bringing the characters to life. The voice overs are in Japanese, with subtitles, and the music is excellent, with the classically Japanese score setting the mood and pacing effectively. With more than 30 missions included in all, this looks to offer plenty of action.

Disappointingly, Genji won’t include any multiplayer or online modes, which is a real shame since the accessible controls and fast pace would make it an ideal candidate. In addition, the graphics, while smooth and detailed, seemed to suffer from some jaggies. The game also has a few camera issues, with some angles that made it difficult to position your character in relation to enemies. There is a lock-on, which helps to mitigate this to some degree. While these problems seem potentially significant, they don’t look to be serious enough to detract from the overall experience and might even be cleaned up somewhat when the final version ships. Based on our impressions of the preview disc, Genji: Dawn of the Samurai looks quite impressive, with fast action, fluid controls and plenty of depth that should satisfy fans of the genre. The game’s excellent production values, gorgeous environments and, smooth character animation further add to the appeal of this title. This looks to be one of the better samurai titles on the PS2 to date, since it mixes the action-orientation of games like Onimusha with the depth and authenticity of the Dynasty Warriors franchise, while creating a unqiue vibe all its own. Genji looks quite impressive at this early stage, which good looking visuals and solidly entertaining gameplay making it one of the more promising developers at
Game Republic and SCEA this year.

Genji - Dawn of the Samurai
Publisher: Sony Computer Entertainment
Developer: Game Republic
Platform: PlayStation 2
Genre: Martial Arts
Release: September, 2005

 

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