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In Memory
Sean Pettibone

Review

God of War III (Playstation 3) 

The final installment in the God of War trilogy has finally arrived and it doesn't disappoint. Taking everything players loved about the first two games and amplifying it exponentially, this adventure mixes breathtaking visuals with brutal combat to create a truly epic quest. Unapologetically violent, God of War III puts players into the center of Kratos' battle for revenge. Intense battle sequences and massive boss battles bring the series to a satisfying conclusion while its flow and intensity is unrelenting and brutal. Its stunning production values and cinematic style are quite impressive but the solid gameplay underpinning the visuals makes for an outstanding title that truly pushes the PS3 hardware to its limits. It goes without saying that God of War III has been worth the wait, so look inside and discover how the game delivers its bloody abundance.


Taking place immediately after the events in the last game, God of War III once again follows the quest by the Spartan warrior named Kratos as he seeks out the gods who have wronged him for his own special brand of vengeance. As we learned in previous games, Kratos was a once favored warrior who was betrayed and forced to murder his own family at their hands and was killed for his efforts. Once resurrected, he sought revenge on those who made him endure that awful fate. Defiantly punishing these arrogant gods, Kratos once again unleashes havoc on anyone and everything that stands between him and his final battle with Zeus himself. While the storyline is quite engaging in its own right, those who've played the previous games will find many familiar elements are present in this installment. It doesn't redefine the series as much as it refines the things that made the older games so impressive. Most of the familiar mechanics, such as the chests that contain orbs to replenish his life and spirit powers have been retained. The changes in the third game are much more to do with upgrading the visuals and putting Kratos in some truly amazing environments. The gods know that Kratos is coming for them, and this time they will stop at nothing to prevent his progress. They unleash armies of undead soldiers, mythical beasts and even themselves to stop him from reaching the peak of Mount Olympus.

These intimidating odds seem like something no mortal could prevail against, the gods have under-estimated him before. Kratos has an incredible amount of strength inside of him, remainders from when he became the God of War briefly, and his trademark blade attacks remain the most effective technique when it comes to wiping out enemies. He swings these around each level and can use them merciless against his enemies for some truly impressive moves and attacks. As in previous God of War titles, Kratos can upgrade his standard blades by collecting red orbs and using them to powering the blades up. There are several types of blades that he can use in the game, and he can switch between them easily during battle. Performing special moves and combos is a seamless task and its quite satisfying to wipe out waves of enemies with a single swing of your blades. These powerful blades can be used for other functions like grabbing onto flying harpies and using them to swing across gaps, which is really effective. In addition to his standard blades, he can use a number of special items that he collects along the way. These are usually only able to be used when his energy is high enough. When this meter is full, Kratos can call up a group of undead Spartans to perform a devastating attack that kills any nearby foes. Additional items he can use on his journey include a bow and arrow to shoot enemies from afar and the head of Helios which lights dark areas and can be used to find secret areas. Other items he finds can be used to increase his energy and attack power. God of War III's weapons system is incredibly efficient and allows you to switch between these weapons and items quickly using the d-pad. God of War III's combat system is smooth and polished to a very fine point, making its action sequences some of the most enjoyable and satisfying as any seen on this generation of consoles to date.

Kratos' blade attacks are usually quite effective against average enemies, but there are many boss encounters in the game that require a slightly different technique. Another trademark of the series to date has been its quick time encounters when you face an epic battle. As usual, these confrontations are structured in that you face off with them initially by inflicting damage with your blades, which weakens them. Once they are in this state, you're then prompted to press a series of buttons in order to perform some massive and usually bloody finishing moves. This system has been mimicked by many other games in recent years, but God of War III's design is still probably the best implementation to date. The game's prompts are timed to the action on screen, and gives you the illusion that you're controlling the action. For instance, when it comes time to stab an opponent multiple times, you'll need to press the button in sequence to perform these acts. Its not always as smooth as that sounds, but the system is generally effective. The most frustrating part of this system comes when you miss a timed button press and are forced to repeat a very long sequence again. Some of the boss battles require you to go through several of these events between elaborate cut scenes. Occasionally, these sequences fall into a follow-the- leader trap, which feels overly simplistic and makes the button mashing feel mindless and repetitive at points. This can be a little bit annoying during some of the longer battles and the sheer intensity of the on screen action means you can miss some of the prompts, but this gets easier once you get into the rhythm of each battle. While these sequences lack the sheer visceral thrill of performing the actions yourself in real time, their typically elaborate presentation still gives the end-boss battles an incredible amount of intensity. This gives you a very strong sense of accomplishment when you defeat one of the boss characters, which makes this element of God of War III's gameplay enormously satisfying, and helps to keep you motivated to keep playing.

God of War III's combat system is the main element of the game, but its puzzle sequences will also play a large role during your journey. Most of the initial puzzles you face aren't too terribly difficult to solve, such as moving a bag of rocks and pulling a switch to open a closed door. This is fine initially but, things become much more complicated quickly. Later areas have puzzles that require multiple steps to perform, which can become frustrating. This is especially true in sections of the game that don't give you much assistance. For example, in one sequence you'll have to move a trolley full of rocks down multiple levels, place it in front of a spinning wheel to block it, then climb up to the door it opens. Then you aren't through, since you'll still need to move that same trolley to another section to prevent another wheel from turning while trying to jump from one section to another in order to open a gate. Finally, you turn another lever, push a block through a statue and are finally faced with that end-boss. This approach can be a long, tedious process that can be all the more frustrating because of the lack of concrete clues the game delivers. Another section that can be frustrating when it arrives involves trying to free a fallen foe from his imprisonment in Hades by throwing a series of switches and then battling a huge fire-breathing beast, which incinerated the evil being. Only then can Kratos collect the item he leaves behind. These sequences can take quite awhile to complete and failing in one section makes you repeat the entire process from the beginning. This makes the action and momentum that has built up in God of War III's action sequences come to a screeching halt as you try and unlock the next stages. These sequences also seem a little out of place in a game where battles are the main thrust of the action. Fortunately, these aren't completely impossible to figure out, and most players should be able to find solutions relatively quickly through trial and error, but they aren't the most enjoyable parts of the game.

While the gameplay in this installment is quite solid throughout, the God of War games have always been one of the most technically brilliant games on the market, and its debut on the PS3 sets a new standard in terms of visuals and presentation. The third game is nothing short of a visual tour de force, showcasing the PS3's graphics capabilities in every element throughout. The sense of scale it creates is nothing short of breathtaking, with incredible environments that range from the heights of Mount Olympus to the darkest reaches of Hades. These are incredible sequences that bring a breathtaking world to life. One of the most amazing sequences comes when you find Kratos climbing towards his final encounter with Zeus on the back of a massive Titan, where you actually fight on its body as it moves up the mountain. This is one of the most impressive sequences we've ever seen in a video game. Each area in the game comes alive in vivid detail, with every element from the smallest items on the ground, to smaller characters running around making the adventure come to life vividly. Its rendering of Greek mythology is something to behold as you see mythical creatures and beasts come to life in amazing fashion. You can see the massive amount of detail evident in their muscles and movements, which brings them to life vividly. Most impressive of all are the amazing boss encounters with the screen-filling Gods of Olympus themselves, where they literally tower over the player to create some truly amazing battles that redefine the phrase 'epic.' Of all the elements of the game that will impress players, these boss encounters are surely some of the most unforgettable parts of the game. The gameplay moves seamlessly from its normal third person perspective to these more cinematic sequences. As in the previous GOW titles, most of the game takes place from a third-person perspective, there are a few sequences where the developers change things around by providing a first person or other viewpoint. This really helps to put you in Kratos' boots and makes the action feel even more visceral and violent. It's cinematic approach is enhanced by the superb voice acting that brings the characters to life effectively. Kratos is one mean warrior and while his revenge fueled motivations are easily understandable, the storyline offers a few twists along the way which keeps things interesting throughout his adventure.

There's little doubt that the absolute spectacle of that God of War III creates is one of the main attractions it will hold for most players. Its one of the best looking console games this generation and definitely a showcase game that players will want to experience for themselves. However, it isn't all flashy visuals that make the game so enjoyable. The secret of God of War III's appeal actually lies with its amazingly smooth combat system makes the gameplay about as fluid and entertaining as any action title you can find on the marker, which allows for plenty of cool combos and other moves. Then there are the epic battles with boss characters and absolutely astonishing confrontations with the gods themselves which takes the action to another realm entirely. All of these elements combine to create a title that is absolutely epic from beginning to end. God of War III is beautifully produced and its cinematic flair exceeds even many Hollywood blockbusters with some absolutely amazing set-pieces and environments that are thoroughly impressive. Unfortunately, one of the few areas where the game loses a bit of momentum comes in its drawn out and sometimes occasionally frustrating puzzle sequences. These can be forgiven since the other elements in God of War III are so very well done. Beyond this, the third installment in the series acts as a satisfying send off to this storyline, where you reach a kind of conclusion of the events in previous games, and find things ending on a satisfyingly bloody end. Its storyline moves at a very fast pace as Kratos rushes towards his final confrontation with Zeus and knocks off a few smaller gods along the way. There's little doubt that God of War III is one of the PS3's signature games and its brilliant presentation, nearly flawless story and most importantly outstanding gameplay make it an essential purchase that delivers an unforgettable gaming experience.

- Michael Palisano

Grade: A

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