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> March 14, 2007


God of War II soundtrack revealed
Microsoft unleashed Live for Windows
Dave Mirra BMX coming to Wii

God of War(R) II Rocks Beyond PlayStation(R)2 With Upcoming Soundtrack Release

Soundtrack Features Junkie XL, Shadows Fall, MySpace Contest Winner

FOSTER CITY, Calif., March 14 /PRNewswire/ -- Sony Computer Entertainment America (SCEA) announced today the upcoming release of the musical soundtrack for God of War(R) II, available exclusively for the PlayStation(R)2 computer entertainment system, further demonstrating how games continue to grow as an entertainment medium and provide fans with full emotional experiences. Available at Sony Connect, retail outlets and on iTunes for $9.99, the soundtrack features an eclectic mix of orchestral, hip-hop and hard rock music, which is accented in the game by sound effects recorded at Foley Studios on the Warner Brothers Studios lot.  

Orchestral pieces scored by the original game's composers and performed by the London Sessions Brass Players and the Czech National Symphony Orchestra String Players and Choir are featured alongside electronica and hard rock music, including tracks created specifically for God of War II by Junkie XL and Atlantic Records recording artist Shadows Fall. The soundtrack also includes music from TraGic, a.k.a. George Doman, a brand new artist and winner of the "God of Noise" original song contest, hosted on MySpace last year. The God of War II sound design not only makes for a more intense gaming experience, it builds on the success of the sound design for the original God of War(R), which received critical praise and awards for its original score and soundtrack including the coveted Outstanding Achievement in Original Sound Design and Original Music Composition, awarded by the Academy of Interactive Arts & Sciences. 

"The popular response to the original God of War in-game score and soundtrack was so overwhelming, we wanted to take it one step further with the sequel by delivering more of the signature God of War II sound and in addition, give fans a solid soundtrack that features both orchestral pieces of in-game music and also bonus original tracks created exclusively for us by Junkie XL and Shadows Fall that were inspired by the score of the game," said Chuck Doud, Director of Music, SCEA. "In addition, our God of Noise contest winner, George Doman, will be featured on the God of War II soundtrack." SCEA hosted the "God of Noise" original song contest housed on MySpace. 

The "God of Noise" contest called for musicians to upload their song to www.MySpace.com/GodofWar in order to register for the contest in which George Doman won by creating a banging hip-hop track titled "God Like." As the contest winner, George Doman beat more than 500 other artists to be featured on the soundtrack. To create the best possible in-game sound effects, SCEA enlisted critically-acclaimed Foley Artist John Roesch to deliver an added level of authenticity that immerses players in Kratos' battles with the gods. Utilizing all of the tools at the Warner Brothers Foley Studio, Roesch thumped watermelons, snapped celery, clanked chains and twisted lettuce to underscore the head bashing, sword fighting and bone breaking of the game's intense combat.

About God of War II God of War II brings players back to the violent world of Greek mythology where they last left the vicious ex-Spartan warrior Kratos atop his godly throne as the new God of War. In God of War II, Kratos must journey to the far reaches of the earth and defeat untold horrors and alter that which no mortal, or god has ever changed, his fate. God of War II sets an epic stage for a devastating mythological war to end all wars. Armed with the deadly blades and blistering rage, players will be aided by new breath-taking magic and new brutal combat moves. The journey will take them through vividly striking environments where they will be faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violence will come to life in gory detail as Kratos encounters new mythical characters, and competes in epic boss battles in his quest. The independent Entertainment Software Rating Board (ESRB) has rated God of War II an M for "Mature 17+." For more information about the ESRB visit www.esrb.org .

About Sony Computer Entertainment America Inc. Sony Computer Entertainment America Inc. continues to redefine the entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the PlayStation(R)2 computer entertainment system, and the PSP(R) (PlayStation(R)Portable) system, and the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment system. Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one game console, the PlayStation 2 computer entertainment system and the PSP system for the North American market. Based in Foster City, Calif. Sony Computer Entertainment America, Inc. serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

Microsoft Unites Xbox and PC Gamers With Debut of Games for Windows — LIVE

Xbox LIVE extends to Windows Vista to create single online gaming service starting with “Halo 2” on May 8.

REDMOND, Wash. — March 14, 2007 — Microsoft Corp. today announced the extension of the Xbox LIVE® games and entertainment network to the Windows® platform, bringing together the most popular online console game service with the most popular games platform in the world. Debuting on May 8, 2007, with the launch of the Windows Vista™ version of the Xbox® blockbuster “Halo® 2,” Games for Windows — LIVE will connect Windows gamers to over six million gamers already in the Xbox LIVE community. Then, launching in June, “Shadowrun™” will for the first time connect Windows gamers with Xbox 360™ players in cross-platform matches using a single service. “UNO®,” releasing later in 2007, will also support cross-platform play between Windows and Xbox 360.

The launch of Games for Windows — LIVE marks a major expansion of the LIVE service across multiple platforms, uniting gamers with a single identity, a single gamertag, a single friends list and a single list of achievements attainable on the Xbox 360 and a Windows-based PC. Games for Windows — LIVE gamers will be able to easily find and play supported titles online with their friends across a Windows computer or an Xbox 360. As a unified service with Xbox LIVE, Games for Windows — LIVE will be available in every country and region supported today by Xbox LIVE.

“Five years ago, we began building a service that now defines the bar for online gameplay,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “The benefit of expanding LIVE to Games for Windows titles is twofold: We’re bringing together two communities that share a passion for playing online games, and we’re enhancing the online experience for PC gamers who have long desired seamless game and voice connectivity — it’s a win for everyone.”

Members of Xbox LIVE automatically receive the functionality of Games for Windows — LIVE, using the same gamertag and friends list at no additional cost. For a single, unified service, the pricing of the LIVE service across both Xbox and Games for Windows is identical. In addition, Games for Windows — LIVE introduces the best of Xbox LIVE functionality to please PC gamers, such as in-game voice chat, integrated achievements and dedicated servers. The offering of both Silver and Gold memberships will remain in place for gamers on the Xbox 360 and Windows PC. There is no cost associated with signing up for a Silver membership. Gold memberships will deliver the premium online network experience for $49.95 (U.S.) per year. Current Xbox LIVE Gold members will automatically have access to Gold features on Games for Windows — LIVE titles.

Silver Membership Features

· Single gamertag

· Common gamer profile

· Common gamerscore

· Single player achievements

· Private chat via text and voice

· Common friends list and online presence

· PC only multiplayer including browsing a list of active PC games

Gold Membership Features

· All Silver membership features

· Multiplayer matchmaking with friends

· TrueSkill™ matchmaking

· Multiplayer achievements

· Cross-platform gameplay

These features of the LIVE gaming and entertainment network will enable gamers to communicate online and play supported games across both of Microsoft’s gaming platforms, bringing more players and their friends together to connect in new and exciting ways. The following games make up the first wave of titles to support the LIVE service for gaming:

· “Halo 2” for Windows Vista (Microsoft® Game Studios). Release date: May 8, 2007. The highly anticipated title brings Master Chief to Windows Vista and is the first title to incorporate the new Games for Windows — LIVE service. Windows Vista gamers will be able to challenge each other in PC-to-PC multiplayer matches and earn achievements for the first time in the “Halo” franchise, as well as communicate via voice or text with other Xbox LIVE or Games for Windows — LIVE members. The visually enhanced classic includes an all-new Map Editor, which will allow for new content and greater game customization. “Halo 2” will be playable with mouse and keyboard or the Xbox 360 Controller for Windows.

· “Shadowrun” (Microsoft Game Studios). Release date: June 2007. The intense first-person shooter will let gamers rewrite the rules of engagement as they vie for supremacy in an experience that rewards cleverness, cunning and split-second improvisation through a unique combination of modern weapons, ancient magic and advanced technology. The first title to connect both Windows Vista and Xbox 360 gamers in cross-platform competition will let up to 16 players battle online. Cross-platform play will require Gold level membership. More information can be found at http://www.shadowrun.com.

· “UNO®” (Carbonated Games/Mattel Inc.). Release date: 2007. The classic party card game that’s a No. 1 hit on Xbox LIVE Arcade is also coming to Windows Vista and Games for Windows — LIVE. Gamers will be able to compete against three other players on the Xbox 360 or Windows Vista platforms to match colors and symbols and be the first to play every single card in this award-winning game. For gameplay today, “UNO®” is currently available on MSN® Games, Messenger Games and Xbox LIVE Arcade.

Crave Entertainment Announces Dave Mirra BMX Challenge for Wii(tm) 

Newport Beach, Calif.— Mar 13, 2007 Crave Entertainment, a leading publisher of console videogames, today announced Dave Mirra BMX Challenge for Wii(tm).

The Dave Mirra video game franchise has sold more than 2 million units across all platforms, and the latest installment is sure to please fans with its arcade-like feel and diverse play. Dave Mirra BMX Challenge for the Wii(tm) video game system features, 12 different environments and 13 bikes to choose from. Each unique environment includes two race paths, and can be played in race or trick-oriented modes. Player characters are customizable, and BMX legend Dave is the featured rider. Dave Mirra BMX Challenge for Wii (tm) will feature several control options utilizing the unique Wii(tm) Remote and Nunchuk controllers.

“Dave Mirra BMX Challenge will be the first BMX game for Wii(tm),” said Jim Flaharty, senior vice president of Crave Studios. “The immersive Wii(tm) controls combined with the thrill of BMX racing will make Dave Mirra BMX Challenge a real treat for action sports fans.” Dave Mirra is listed as one of the most recognizable names in sports today, an honor he shares with the likes of Michael Jordan and Tiger Woods. He currently holds more Gold Medals than any other competitor in the history of the X Games. Dave has “placed” in more than 50 action sports competitions, such as “Action Sports Athlete of the Year” at the 2005 ESPYs, and a gold medal in Bike Park at the 2005 X Games.

Dave Mirra BMX Challenge for the Wii(tm) will be available June 2007 at a price point of $29.99, and is currently available for PSP® (PlayStation®Portable) system.

About Crave Entertainment

Based in Newport Beach, California, Crave Entertainment is a subsidiary of Handleman Company. Crave, a publisher of videogame entertainment products creates games for the major console platforms including PSP® (PlayStation®Portable) system, Nintendo DS(tm), Game Boy® Advance, Nintendo GameCube(tm), Wii (tm), the PlayStation® game console, PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft and the Xbox 360(tm) video game and entertainment system from Microsoft. For more information about Crave Entertainment, please visit www.cravegames.com.

> March 13, 2007

GR: Advanced Warfighter hits stores
Battlefront announces TOW editor
SPMBT 2.0 patch released

TOM CLANCY'S GHOST RECON ADVANCED WARFIGHTER® 2 IN STORES NOW FOR XBOX 360(TM)

Sequel to 2006's Next-Generation Killer App Ready for a New Tour of Duty

SAN FRANCISCO – Today Ubisoft, one of the world's largest video game publishers, announced that Tom Clancy's Ghost Recon Advanced Warfighter® 2 for the Xbox 360(TM) video game and entertainment system from Microsoft is now available in stores nationwide. Tom Clancy's Ghost Recon Advanced Warfighter® 2 is the sequel to the massively popular squad-based action franchise, and next-gen smash hit of 2006. Tom Clancy's Ghost Recon Advanced Warfighter® 2 is rated "T” for Teen by the ESRB and an MSRP of $59.99 for Xbox 360(TM).

"Tom Clancy's Ghost Recon Advanced Warfighter redefined the next generation of gaming with its award-winning gameplay, amazing graphic quality and critically acclaimed multiplayer action on Xbox LIVE,” said Tony Key, vice president of marketing at Ubisoft. "Tom Clancy's Ghost Recon Advanced Warfighter 2 is not going to raise the bar; it's going to smash it into a million pieces. All of the features that shot the first game to the echelons of gaming greatness are going to be bigger, better and more lethal than ever in the sequel.”

About Tom Clancy's Ghost Recon Advanced Warfighter® 2:

Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge

weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat.

Key Features:

· Groundbreaking Visual Experience: The war zone in Tom Clancy's Ghost Recon Advanced Warfighter 2 comes to life as you navigate through trash-strewn streets and pick off enemies from behind bomb-scarred structures. The cutting-edge physics and particle systems will show you some of the most intense and realistic explosions, smoke, and environment destruction ever seen in a video game. Dynamic lighting and shadows will morph as real-time day/night cycles and a constantly changing weather system require you to adjust to the changing conditions on the fly.

· All-New Battlegrounds: For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.

· Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead.”

· Improved Cross-Com: The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. This will give you a more comprehensive view of the entire battlefield. The new Full Command View will allow unprecedented precision in developing and issuing tactical plans on the battlefield.

· Expanded Support: Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier.

· Multiplayer Returns: The game that dominated the Xbox LIVE® online entertainment network is back and it's bigger and better than ever before.

Ubisoft set the benchmark for online play with the launch of Tom Clancy's Ghost Recon in 2001. Today, Ghost Recon has become one of the best experiences on Xbox and the Xbox LIVE online gaming service and has sold more than 12.5 million units worldwide to date. For more information on Tom Clancy's Ghost Recon Advanced Warfighter® 2, please visit www.ghostrecon.com.

© 2006-2007 Ubisoft Entertainment. All Rights Reserved. Ghost Recon, Ghost Recon Advanced Warfighter, the Soldier Icon, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

About Ubisoft:

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 547 million Euros for the 2005-2006 fiscal year. To learn more, please visit www.ubisoftgroup.com.

About Tom Clancy:

With more than 80 million books sold, Tom Clancy is arguably the world's most recognized author. His works include fiction such as The Hunt for Red October, Clear and Present Danger, The Sum of All Fears, Rainbow Six, Without Remorse and The Teeth of the Tiger. Clancy also writes nonfiction works about weapons and various military units. Four of his books have already been adapted into highly successful feature films.

Like a HESH round to your PC: winSPWW2 v.2.0 Available! Feature Laden Upgrade Patch for Hit Tactical Title!

At the end of January the Camo Workshop unleashed their version 3.0 upgrade patch for winSPMBT, and lo, it was good. And now the Camo Workshop has turned their attention on winSPWW2 and has readied an upgrade for that title with a kampfgruppe worth of features, fixes, and enhancements. As usual, more than just a patch, this is a total upgrade that no winSPWW2 player will want to do without.

The upgrade patch brings winSPWW2 up to version 2.0 and includes the following elements:

* 13 New scenarios * 2 Updated scenarios previously available * 15 Brand new maps * 14 Updated leader names (file) * 29 Updated ranks (file) * 75 Icons, both completely new and those revised * 143 New photos * 36 Updated OOB files * The Cost Calculator, CamoMapEditor, MOBHack, and ScenHack have all be upgraded

In addition to the features listed above the upgrade patch also includes:

* Artillery priority hexes are now issued based on the type of battle and the number of forward observers (along with the equipment of the FOs).

* Retreat/rally hexes have been added.

* For those owning the Enhanced CD version of the game Opfire filtering has been added. Yet another reason to upgrade to the Enhanced CD version!

* HEAT ammo has a secondary HE ability now. Units will reserve the last four HEAT rounds for anti-tank attacks, and are more reluctant to fire HEAT/HE against soft targets in reaction fire.

* All Panzerfaust type weapons have had their HE ammo removed to conform to the above modification in ammo types.

* A "View All" button has been added, allowing the user to check to see what a unit can see in all six directions at once.

* Maximum game points are now at 65,000 for all games.

* Infantry and vehicles can now enter -1 water hexes.

* Fixed the bug with the "Next" and "First" buttons overlapping when displaying unit formations with more than two pages of units.

* Fixed hex info not being shown in the bombardment screen after the unit info was accessed.

* Nationalist and Communist Chinese will fight each other AND the Japanese. From May '45 onwards their will only fight each other (or those within their own group).

* Fixed the bug in the Long Campaigns where the AI was not buying mines on the defense.

* Many more tweaks, fiddles, and adjustments!

The upgrade patch works with both the FREE, downloadable version of winSPWW2 and the Enhanced CD edition, although some features are only available to owners of the Enhanced CD edition. Don't own the Enhanced CD version? You're missing out on quite a bit!

Enhanced CD edition owners gain some really great features, like playing at a much higher resolution (like 1600x1200, a thing of beauty to behold), more intense map editing capabilities, more secure PBEM slots, encyclopedic sorting abilities, and more.

To download the upgrade version 2.0 patch point your browser to:

www.shrapnelgames.com/SPCamo/wSPWW2/6.htm

winSPWW2, beloved by fans and critics alike, is the latest version of what began as a super-mod for the classic SSI title, Steel Panthers 2. Featuring rich tactical gameplay, winSPWW2 is the perfect blend of old school turn based/hex driven wargaming and modern computing power. Completely rewritten from the base up, winSPWW2 is chock full of details the most demanding grognard wants from their games, thanks to the possibilities of modern machines.

Covering combined arms warfare from 1930 until 1946 winSPWW2 has literally hundreds of scenarios to play, dozens of nations, and enough gameplay to keep you gaming until your hard drive melts from overuse. Play against the computer or play against a friend, winSPWW2 covers you any way you want to play. And don't forget, you don't even have to pay for it!

winSPWW2 can be downloaded for FREE or purchased as an Enhanced CD for only $39.95, with all the benefits that provides. You can find out more about winSPWW2, or its sister game covering warfare from '46 until 2020, winSPMBT, at www.shrapnelgames.com

While at www.shrapnelgames.com be sure to check out our complete line of award- winning titles, including the ultra realistic modern military simulations from ProSIM, the awesome fantasy world of Dominions 3, and the sci-fi goodness of Weird Worlds.

Theatre of War Mission Editor announced 

1C and Battlefront.com are excited to confirm the spreading rumors about the inclusion of a powerful Mission Editor in the release version of Theatre of War, their soon to be released WW2 real-time tactical game! This new Mission Editor will allow players to create their own missions (both single player and multiplayer for up to 8 players) and even campaigns (!) using any of the available huge 30+ battlefield maps.

Theatre of War - MISSION EDITOR FEATURES

Create new battlefields using portions of any of the 30+ huge battlemaps available in the game Put together task forces using any of the hundreds of units available Set your own weather and lighting effects, from a sunny summer day to an overcast winter afternoon in the snow, including sound effects Create single player missions and multiplayer missions for up to 8 players Create new linked missions and campaigns just like those included in the game

COMPANY BACKGROUND INFORMATION

About Battlefront.com

Battlefront.com is an independent, internet-based publisher and developer of superior war and strategy games, among them the award-winning 3D tactical WWII combat simulation series Combat Mission (three successive Wargame of the Year Awards). Other titles include the grand strategy classic Strategic Command 2 Blitzkrieg by award-winning designer Hubert Cater, the WWII air combat game Down in Flames and the Eastern Front expansion by Dan Verssen, the uniquely "realistic" Sci-Fi combat game DropTeam and the famous TacOps 4 modern combat simulation, a commercial version of the official tactical training tool used by the U.S. Army. Upcoming titles include, the ultimate Napoleonic combat simulation HistWar: Les Grognards from Jean-Michel Mathé, and the long awaited next installment in the Combat Mission series, Combat Mission Shock Force, with an all new focus on modern tactical combat! Besides computer games, Battlefront.com offers a selection of books, prints, and other warfare related articles to one of the world's largest and fastest growing wargamer fan communities!

> March 12, 2007

Tecmo Bowl hits Nintendo VC
JoWood reveals Rogue Universe
Xbox Live grabs Turtles classic
Jaws chomps Greatest Hits


Tecmo Bowl & Sonic Spinball Smash Their Way to Wii's Virtual Console

Mar 12, 2007 Double Dungeons rounds out trio of titles

Today Nintendo adds three classic games to the popular Wii video game system’s Wii Shop Channel. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Tecmo Bowl NES 1-2 players 500 Wii Points Tecmo Bowl pits the player versus the computer in 11-game, single-elimination playoff action. Players also can go head-to-head with a human opponent in action or coach mode. The player can select from 12 teams. On offense there are usually two run and two pass plays to choose from. The player takes control of the quarterback before the snap and then either hands off to the running back or works through his receiver progression from the top to the bottom of the screen. Defense consists of trying to guess which offensive play the opponent will select and then taking control of one of the defensive players before the snap. A very simple power-meter system is used for kicking field goals, extra points and punts.

Sonic Spinball Sega Genesis 1-4 players 800 Wii Points Dr. Eggman (aka Dr. Robotnik) has taken over Mt. Mobius and turned it into a mechanical base. He is using energy from the magma flowing under the volcano to power his Veg-O-Fortress. He has the power to transform helpless animals into robots. Sonic the Hedgehog must take down this fortress to free the enslaved animals. The only way to make that happen is to trigger an eruption in the volcano it’s built on. Sonic knows this can be done by removing the Chaos Emeralds that keep the volcano stable. Dr. Eggman, however, is also aware of the fragile relationship that exists between the emeralds and the mountain, and he’s set up an elaborate Pinball Defense System to make sure the precious jewels don’t go anywhere.

Double Dungeons TurboGraxf-16 1-2 players 600 Wii Points Double Dungeons is a dungeon role-playing game that features smooth-scrolling 3-D game play. Two players can play at the same time, which makes this game truly stand out from the rest. There are 22 unique scenarios, spread out among six levels. The higher the level is, the harder the scenario. Because each scenario is independent, players can choose to start the game from any scenario other than the final one. Players defeat monsters in each dungeon to gain experience while searching for the “key” that opens the door to the room with the boss. They buy equipment at the shop, team up with characters and defeat the boss to clear a scenario. Players must conquer all 21 scenarios from levels 1 through 5 to obtain passwords. If they obtain all of them, they make their way to the final scenario!

Go to the Wii Shop channel to download these games in addition to already available classics like Super Mario 64, The Legend of Zelda: A Link to the Past, Gunstar Heroes, Sonic The Hedgehog, Bonk's Adventure, and Super Mario Bros.! Click here for a list of games available on Virtual Console.

SPACEFORCE – ROGUE UNIVERSE

Fight and trade in breathtaking magnificence

Liezen, Austria, March 12th 2007: Welcome to the wide open and most fascinating trading- and battleground of all times: Space itself is waiting for you to be dominated in „Space Force – Rogue Universe“, the exciting and groundbreaking 3D space experience presented by JoWooD Productions. On his own path through an yet unknown universe, the player can fight, trade or smuggle to earn respect, wealth and fame. In the end, your reputation is all that counts – your goal is to become the best-known pilot in space.

„Spaceforce – Rogue Universe comes with excellent graphics, accompanied by moderate hardware requirements and the full freedom of choice – in this non-linear space experience, the player is given the opportunity to master the game exactly how he/she wants. It includes trading, fighting, and raiding space stations and fortresses, but also the examination of cryptic artefacts and anomalies and, of course, mind-blowing warps through wormholes and long-distance space gates.

„Spaceforce – Rogue Universe brings the fascination of space back to your screen. After remarkable prosperities of Space-Action sims and freelancing games in the past, it’s time for a fresh and intergalactic experience. The player will face new opportunities to establish an independent thrilling life in space, while enjoying the beauty of the universe in our new space adventure!“ explains Markus Reutner, Product Manager JoWooD Productions.

Spaceforce – Rogue Universe ads a high-quality title to the JoWooD product portfolio of 2007 and will be released in the 3rd quarter of 2007.

About JoWooD Productions Software AG JoWooD Productions Software AG (ATXPrime: JWD) is listed in the Prime Market segment of the Vienna stock exchange. JoWooD is a leading publisher of computer- and videogames, releasing international acclaimed, high-qualitiy titles for all existing and future gaming systems. The JoWooD games are distributed worldwide by an efficient net of distribution partners. For more information, visit http://corporate.jowood.com

Cowabunga! It’s “Teenage Mutant Ninja Turtles” on Xbox LIVE Arcade

Everyone’s favorite totally tubular turtles bring their radical ninja skills to Xbox LIVE Arcade. The 1989 arcade classic, “Teenage Mutant Ninja Turtles,” will be available for download on Xbox LIVE Arcade for Xbox 360 beginning Wednesday, March 14 at 0900 GMT (2 a.m. PDT).

True to the original arcade classic, gamers will be able to choose from one of four Ninja Turtles: Leonardo, Michelangelo, Donatello or Raphael and master their unique ninja weapons and abilities.

Gamers will have the unique opportunity to play through the original seven levels alone, or with up to three others co-operatively via Xbox LIVE.

“Teenage Mutant Ninja Turtles” will be available worldwide for 400 Microsoft Points.

Game Features

· Enhanced for Xbox LIVE Arcade – includes voice support, cooperative multiplayer mode over Xbox LIVE and leaderboards

· Earn up to 12 Achievements and 200 Gamerscore points

More information is available at http://www.xbox.com/games/livearcade.

Majesco Entertainment's 'JAWS(TM) Unleashed' to Join PlayStation(R)2 System's Greatest Hits Program

EDISON, N.J., March 12 /PRNewswire-FirstCall/ -- Majesco Entertainment Company, (Nasdaq: COOL - News), an innovative provider of digital entertainment products and content, today announced that its popular JAWS Unleashed video game for the PlayStation®2 computer entertainment system has been added to the Greatest Hits lineup. JAWS Unleashed was created through a licensing agreement with Universal Studios Consumer Products.

"JAWS Unleashed is the first game in Majesco's product line to achieve this significant milestone," said Ken Gold, vice president of Marketing for Majesco. "At only $19.99, this unique action title is a terrific value for consumers anxious to become one of nature's deadliest predators."

Developed by Appaloosa Interactive, JAWS Unleashed delivers a free-roaming experience in an underwater environment teaming with life. As JAWS, players will connect with the primal instinct to continually feed or risk starvation. JAWS can perform a variety of underwater, surface and air attacks to terrorize the island community and destroy everything in its path. In addition, gamers will enjoy the thrill of the hunt to the instantly recognizable John Williams score from the original film. More information about the game is available at the official site: www.jawsthegame.com.

About Jaws

Based on the popular bestseller by Peter Benchley, directed by Steven Spielberg and produced by Richard Zanuck and David Brown, Jaws both fascinated and terrified audiences, breaking box office records upon its release in 1975. Filled with heart-stopping tension and stunning power, the powerful film launched director Steven Spielberg's phenomenal commercial success and won three Academy Awards®: Best Sound, Best Original Score and Best Film Editing. In addition, the memorable score by John Williams won a Golden Globe Award for 'Best Score' and was named one of the Top 100 Films by the American Film Institute.

Jaws also introduced the predatory shark as a new cinematic icon and struck a primal chord with audiences who connected overwhelmingly with the film's mixture of action adventure, terror, and moments of hilarity. The impact was so enduring that audiences never looked at the water the same way again in this suspenseful story of an eastern seaboard community terrorized by a giant white shark.

About Universal Studios Consumer Products Group

Universal Studios Consumer Products Group (USCPG) is responsible for global licensing and retail strategies as well as building brand recognition of the extensive catalogue of NBC Universal properties. Universal Studios Consumer Products Group is a unit of NBC Universal, one of the world's leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience. Formed in May 2004 through the combining of NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group, and world-renowned theme parks. NBC Universal is 80% owned by General Electric and 20% owned by Vivendi.

About Majesco Entertainment Company

Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (Nasdaq: COOL - News) is an innovative provider of digital entertainment products and content, with a focus on publishing video games for leading portable systems and the Wii(TM) console. Current product line highlights include Cake Mania(TM) for the Nintendo DS(TM), Cooking Mama: Cook Off for the Wii(TM) console and JAWS(TM) Unleashed. More information about Majesco can be found online at www.majescoentertainment.com.

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward- looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

Jaws is rated PG-13 (Parents Strongly Cautioned -- Some Material May Be Inappropriate For Children Under 13). Please consult www.filmratings.com or www.parentalguide.org for more information.

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