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October 5, 2007
Bungie, MS strike new deal
Bust-A-Move on the move
Cheaper PS3's for Europe
Sony releases details of the new PLAYSTATION 3 40GB, bringing you next
generation entertainment at a lower price.
Sony Computer Entertainment Europe (SCEE)
today announced details of its new PLAYSTATION 3 40GB model that will be
launched throughout Europe on October 10th 2007 at a price of €399
(£299).
The new PS3 is being introduced to
provide an affordable entry point into the world of High Definition gaming
and entertainment, and includes all the features central to the
PLAYSTATION 3 experience; true next generation gameplay, High Definition
Blu-ray Disc movies, SIXAXIS Wireless Control, and Wireless Internet and
HDMI connectivity, all powered by the Cell Broadband Engine, the digital
heart of PS3.
The specification of the new 40GB model
has been determined following feedback from thousands of PS3 owners, and
features two USB 2.0 ports rather than four and no longer includes the
multi memory card port.
The new 40GB model is also no longer
backwards compatible with PlayStation 2 titles. This is due to a reduced
emphasis placed on this feature by later purchasers of PS3, as well as the
availability of a more extensive line-up of PS3 specific games, which will
number a total of 65 titles across all genres by Christmas 2007.
As with the PLAYSTATION 3 60GB, the 40GB
model features system software updates allowing new features and
functionality to be added to the system as time progresses.
In the UK and Ireland, a Value Pack
consisting of a 60GB PS3 with extensive backwards compatibility and two
first party titles will be on sale at a price of €499 (£349). Remaining
on sale while stocks last, the 60GB model represents outstanding value for
the keen gamer wishing to upgrade to the High Definition capabilities of
PS3. Once stocks are exhausted the new 40GB model will be the only one
available in the SCEE territories.
"The introduction of the 40GB model
has been the result of extensive research into the entertainment needs and
preferences of the next generation of PS3 owners," said David Reeves,
President of SCEE. "It has allowed us to deliver an extremely
advanced, yet highly affordable High Definition gaming and entertainment
system, configured to the needs of the next generation of European PS3
owners. PS3 has always been the device of choice for the discerning gamer
and entertainment seeker, and the new 40GB model is more than ever the
perfect High Definition entertainment system."
Microsoft and Bungie Studios to
Evolve Relationship; Companies to forge new long-term relationship.
REDMOND, Wash. — Oct. 5, 2007 —
Microsoft Corp. today announced a plan for Bungie Studios, the developers
of the Halo franchise, to embark on a path to become an independent
company. Microsoft will retain an equity interest in Bungie at the same
time continuing its long standing publishing agreement between Microsoft
Game Studios and Bungie for the Microsoft owned “Halo” intellectual
property as well as other future properties developed by Bungie.
The critically acclaimed Xbox 360®
exclusive “Halo 3” achieved $300 million in global sales in its first
week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling
video game ever and already one of the most successful entertainment
properties in history.
“Our collaboration with Bungie has
resulted in ‘Halo’ becoming an enduring mainstream hit,” said Shane
Kim, corporate vice president of Microsoft Game Studios. “While we are
supporting Bungie’s desire to return to its independent roots, we will
continue to invest in our ‘Halo’ entertainment property with Bungie
and other partners, such as Peter Jackson, on a new interactive series set
in the ‘Halo’ universe. We look forward to great success with Bungie
as our long-term relationship continues to evolve through ‘Halo’-related
titles and new IP created by Bungie.”
“This exciting evolution of our
relationship with Microsoft will enable us to expand both creatively and
organizationally in our mission to create world-class games,” said
Harold Ryan, studio head for Bungie. “We will continue to develop with
our primary focus on Microsoft’s platforms; we greatly value our
mutually prosperous relationship with our publisher, Microsoft Game
Studios, and we look forward to continuing that affiliation through ‘Halo’
and beyond.”
Bungie Studios will remain in its
current location in Kirkland, Wash.
About Bungie Studios
Bungie Studios was founded in 1991 with
two goals: to develop games that combine brilliant technology, beautiful
art, intelligent stories and deep gameplay, and then sell enough of those
games to achieve its real goal of total world domination. Over the past 10
years it has produced games such as the “Marathon” trilogy and the
first two “Myth” games, hailed as classics by critics and gamers
around the world. Bungie’s “Halo” franchise is an international
award-winning action title that has grown into a global entertainment
phenomenon, selling more than 14.8 million units worldwide, logging nearly
1 billion hours of multiplayer action on Xbox LIVE®, and spawning action
figures, books, a graphic novel, apparel and more. Bungie released “Halo
3,” which on Sept. 25, 2007 to universal critical acclaim, and first day
US sales of over $170 million, making it the biggest opening day in
entertainment history. More information on Bungie can be found at http://www.bungie.net.
About Microsoft Game Studios
Microsoft Game Studios is a leading
worldwide publisher and developer of games for the Xbox and Xbox 360™
video game systems, the Windows® operating system and online platforms.
Comprising a network of top developers, Microsoft Game Studios is
committed to creating innovative and diverse games for Windows
(http://www.microsoft.com/games), including such franchises as “Age of
Empires®,” “Flight Simulator” and “Zoo Tycoon®”; Xbox and Xbox
360 (http://www.xbox.com), including such games as “Gears of War” and
franchises such as “Halo,” “Fable®,” “Project Gotham Racing®”
and “Forza Motorsport®”; and MSN® Games (http://www.games.msn.com),
the official games channel for the MSN network and home to such hits as
“Bejeweled” and “Hexic®.”
About Microsoft
Founded in 1975, Microsoft (Nasdaq “MSFT”)
is the worldwide leader in software, services and solutions that help
people and businesses realize their full potential.
TAITO BURSTS WITH BUST-A-MOVE:
MOBILE MANIA
Multi-Player Version of Classic Bubble-Breaking Puzzle Action Coming Soon
to Mobile
Los Angeles, CA - Oct. 5, 2007 - One of the most popular puzzle games of
all time will soon be popping up on mobile devices across North America.
Taito's Bust-A-Move(tm): Mobile Mania, features a new network option that
allows players to compete against their friends and family on different
mobile phones, capturing all the excitement of the classic arcade game.
"Classic puzzle games with
networking options are a natural fit for the mobile platform," says
Keiji Fujita, producer of Bust-A-Move: Mobile Mania. "Fans who
remember playing these games on consoles and in the arcades can have the
same great play experience on their mobile handsets."
Bust-A-Move: Mobile Mania features the
same addictive gameplay that made the franchise a hit in arcades and
living rooms around the world. In addition to the multi-colored bubble
popping frenzy that has enthralled fans for years, Bust-A-Move: Mobile
Mania adds an all-new network option that allows limitless fun as players
can compete with friends and family across other mobile phones.
Bust-A-Move: Mobile Mania is expected to be available on AT&T and
T-Mobile USA this fall as well as for subscribers of other major mobile
carriers in the United States in early 2008. Pricing has yet to be
determined by each of the individual carriers.
About Taito Corporation
Taito Corporation is a wholly owned
subsidiary of Square Enix Co., Ltd. with headquarters in Tokyo, Japan.
Since its inception in 1953, Taito has been at the forefront of the
interactive entertainment industry. With the release of SPACE INVADERS®
in 1978, a new form of entertainment was born in computer games. Over the
years, Taito's legendary brands have made their way to every major gaming
platform and now is available to consumers on the mobile platform via all
major U.S. wireless carriers and through off-deck, online portals and
distributors. Taito continues to diversify its product offerings by
creating and distributing games that appeal to gamers of all kinds,
stimulating their minds (and fingers) with challenging yet easy-to-learn
interactive entertainment. More information on Taito Corporation can be
found on the Internet at http://www.taito.co.jp/eng/.
> October 4, 2007
Big sales for Halo 3
Ultimate KO contest
Space Ace returns
Digital Leisure
announces release of Space Ace in HD Ace comes to life on your PC
GORMLEY, Ontario, Canada
(October 4, 2007) — For the first time ever you can experience the
stunning classical animation of Space Ace in true High Definition. This
release of Don Bluth’s legendary animated arcade game features video
transferred directly from the original film source, delivering the
sharpest images and most vibrant colors ever – even better than the
original laser disc release.
The follow-up to last year’s
release of Dragon’s Lair PC HD, Space Ace PC HD also comes with a
completely new five channel surround sound audio mix. The original audio
has been cleaned and remastered to eliminate any impure background audio
then analyzed to determine the best placement to immerse the players in
the action. With the striking visuals and remarkable 5.1 surround sound
audio, Space Ace HD offers fans an experience well beyond the arcade.
“Don Bluth’s animation
just pops in Space Ace HD” says David Foster, President of Digital
Leisure. “It’s fantastic that today’s computers allow gamers to
enjoy full high definition products. There are details in the animation
that I didn’t know existed before seeing the game in such high
definition. The colors are incredibly vivid and the surround sound mix
will have you looking over your shoulder!"
In Space Ace you play the
heroic Ace who must stop the evil Commander Borf from taking over the
Earth! Borf plans to reduce all of humankind to infants and take over the
planet. Only two people have the courage and strength to stop Borf and
save Earth: the beautiful Kimberly and the heroic Ace. But as they
approach Borf’s stronghold, Ace is hit by the Infanto Ray, changing him
into a child, and Kimberly is kidnapped by the evil madman! The fate of
Earth is in your hands!
Space Ace HD PC will be
available this fall at many fine game retailers as well as at
www.digitalleisure.com. Look for Blu-ray and HD DVD releases of Space Ace
in 2008.
Digital Leisure is a
leading publisher of interactive video based titles. The company acquires
and re-masters existing video-intensive titles that would benefit from the
superior video and audio quality of DVD and HD.
Global Entertainment
Phenomenon "Halo 3" Records More Than $300 Million in First-Week
Sales Worldwide; Xbox 360 console sales more than doubled; nearly 3
million gamers play online via Xbox LIVE.
REDMOND, Wash. — Oct. 4,
2007 — Interactive entertainment will never be the same, with the launch
of one title that has changed the way the world thinks about video games.
“Halo® 3” has captured the attention of consumers worldwide and has
made history as one of the biggest entertainment launches of all time.
Microsoft Corp. today
announced that “Halo 3” has officially become a global phenomenon,
garnering more than $300 million in sales in the first week alone. The
critically acclaimed Xbox 360® exclusive, which was released worldwide on
Tuesday, Sept. 25, is the fastest-selling video game ever and already one
of the most successful entertainment properties in history.
Initial reports from
retailers worldwide show console sales have more than doubled compared
with the weekly average before the launch of “Halo 3.” With games such
as “Halo 3,” “Madden 08” (EA Sports), “Mass Effect” (Microsoft
Game Studios) and “Rock Band” (Harmonix), Xbox 360 has the greatest
lineup in the history of video games and is the only console where
consumers can play all the year’s biggest blockbusters.
“‘Halo’ is truly a
cultural phenomenon, and the launch of ‘Halo 3’ is an important
milestone for Xbox 360 and for video games as entertainment and as an art
form,” said Bill Gates, chairman of Microsoft. “‘Halo 3’ embodies
our vision for the future of entertainment, where some of the world’s
greatest creative minds will deliver a new generation of interactive
storytelling.”
“Halo 3” is quickly
staking its place as the most popular Xbox LIVE® game in history with
members gathering in record numbers to play on the world’s largest
online gaming and entertainment network on TV. More than 2.7 million
gamers have played “Halo 3” on Xbox LIVE in the first week,
representing nearly one-third of the 7 million Xbox LIVE members
worldwide. Within the first day of its launch, “Halo 3” players
worldwide racked up more than 3.6 million hours of online gameplay, which
increased more than elevenfold to 40 million hours by the end of the first
week, representing more than 4,500 years of continuous gameplay. Since “Halo
3 launched,” gamers have unlocked nearly 30 million achievements. In its
first week alone, “Halo 3” drove a record number of Xbox LIVE Gold
Memberships as hundreds of thousands of new members gathered online with
friends, family members and other gamers around the world to collectively
compete and complete the game.
“Halo 3” is the
conclusion to the epic trilogy and picks up where “Halo 2” left off,
answering questions about the fates of the beloved protagonist Master
Chief™ and his artificial intelligence sidekick Cortana as they struggle
to save humankind from destruction at the hands of the alien coalition
known as the Covenant. In addition to the rich storyline, “Halo 3”
continues the franchise’s grand tradition of delivering innovative
online multiplayer experiences via Xbox LIVE. The game’s online
multiplayer and innovative four-player cooperative gameplay for Xbox LIVE
Gold users, the much-talked-about Saved Films feature that enables players
to capture and save their favorite moments on their hard drives, and
Forge, an innovative map editor that enables myriad customization options,
are just some of the new features gamers are experiencing.
Developed by Bungie Studios
and published by Microsoft Game Studios, the “Halo” franchise is
exclusive to the Xbox 360 video game and entertainment system and
optimized for the Xbox LIVE online entertainment network. “Halo 3” was
released in 37 countries and 17 languages. To date, more than 20 million
copies of the games in the “Halo” trilogy have been sold worldwide.
Record week-one sales come
on the heels of the previously announced $170 million in sales in the U.S.
within the first 24 hours of the game’s release, which marked not just
the biggest video game launch, but the biggest entertainment launch in
history. The Xbox 360 title beat previous U.S. sales records set by
blockbuster openings for entertainment events such as the release of “Spider-Man
3” and “Harry Potter and the Deathly Hallows.” In addition, more
than 1.7 million copies of “Halo 3” were pre-ordered in the United
States, making it the fastest pre-selling game in history, surpassing the
previous record-setting pre-sales of “Halo 2.”
WMMA Ultimate Knock
Out Competition
Phoenix, AZ October 4, 2007
– Grey Dog Software, a Phoenix based developer of sports management
simulation software for personal computers, today announces the Ultimate
Knock Out competition. Here's your chance to win a free copy of the
upcoming Adam Ryland Grey Dog Software game World of Mixed Martial Arts
("WMMA").
The rules are simple. From
the 1st to the 7th of November we will be holding an eight-person
elimination tournament featuring some of the top female competitors from
the WMMA universe, with the matches simulated and reported using the WMMA
game engine. All you have to do is correctly predict the winner -
everybody who guesses correctly will be entered into a prize draw, with
the winner receiving a free copy of the game on the day of release (to be
announced in the coming weeks).
Entering the competition
couldn't be simpler: all you need to do is e-mail us at wmmacontest@greydogsoftware.com
with the name of your prediction in the subject line. We will only accept
one entry per person (for obvious reasons!) and all entries must have
reached us by the time the tournament starts on November 1st.
To view the Ultimate Knock
Out competitors please visit Grey Dog’s forums. For more information on
World of Mixed Martial Arts visit Grey Dog’s official website at http://www.greydogsoftware.com.
About Grey Dog Software
Grey Dog Software, LLC an
Arizona based, privately-held company, is a leading developer of sports
management simulations for the PC. Grey Dog Software strives to provide
ground-breaking features, enormous depth, and endless replayability with
each game.
> October 2, 2007
NBA 2K8 ships to stores
New Xbox 360 controller colors
Turok voice actors named
SCEA's NBA 08 hits PS2, PS3 & PSP
PREMIER HOLLYWOOD
ACTORS TO STAR IN CINEMATIC STORY OF TUROK
Timothy Olyphant, Powers
Boothe, Ron Perlman, William Fichtner and Donnie Wahlberg
Voice Characters in
Dinosaur-Filled First Person Shooter Game
BURBANK, Calif. —
(October 2, 2007) — Prominent actors will star as the major characters
appearing throughout Turok, the upcoming story-driven, sci-fi first person
shooter game from Touchstone. Timothy Olyphant, Powers Boothe, Ron Perlman,
William Fichtner and Donnie Wahlberg are among the actors who recorded
voices of characters in the game, which will be released on February 5,
2008, for the Xbox 360™ video game and entertainment system from
Microsoft and PLAYSTATION®3 computer entertainment system.
Turok is an epic,
story-driven first person shooter set on a dark, mysterious planet in the
future. The player will take on the role of Joseph Turok, a former black
ops commando, now part of an elite special forces squad, known as Whiskey
Company, which is on a mission to take down Roland Kane and his army, the
Mendel-Gruman Corporation. As Whiskey Company’s ship approaches the
planet inhabited by Mendel-Gruman, the ship is shot down. Turok is
stranded on the planet and must locate other crash survivors while
confronting Mendel-Gruman soldiers and a variety of dinosaurs and other
ravenous creatures.
The realism of Turok and
his team’s terrifying circumstance is conveyed through the distinguished
voice talent. Gregory Norman Cruz provides the voice of Joseph Turok and
the other members of Whiskey Company are: Timothy Olyphant (as Cowboy),
Ron Perlman (Slade), Donnie Wahlberg (Shepard), William Fichtner (Logan),
Mark Rolston (Cole), Chris Judge (Jericho), Lombardo Boyar (Gonzales),
Gideon Emery (Reese), Josh Gomez (Parker), Jon Curry (Foster), Jason
Harris (Carter) and Steve Van Wormer (Henderson).
Powers Boothe is the voice
of the villain, Roland Kane, an escaped war criminal and Turok’s former
mentor. Sean Donnellan voices Grimes, Kane’s mysterious, elusive
henchman and part of Mendel-Gruman.
“The actors who lent
their voices to Turok are a testament to both the magnitude of the project
and the interest of top-notch talent,” said Josh Holmes, vice president
and general manager of Propaganda Games, the Vancouver, British
Columbia-based developer. “The characters in the story are paramount to
the experience and we have assembled an outstanding cast to assure high
quality performances across the board.”
Turok is rated M for Mature
by the Entertainment Software Rating Board (ESRB).
Xbox 360 Wireless Controllers Come in Two New Colors for the Family This
Holiday
Xbox 360 is adding a splash
of color to the holiday season with the release of new Xbox 360 Wireless
Controllers in pink and blue on Oct. 2, each offered for an estimated
retail price of $49.99 (US). The whole family can enjoy Xbox 360 with
these bright additions to the “chill” and black Xbox 360 Wireless
Controllers.
The pink and blue Xbox 360
Wireless Controllers will make a great gift this holiday season for newer
gamers. Delivering high-performance wireless gaming, the Xbox 360 Wireless
Controllers feature all of the convenience and flexibility of the
originals with a unique twist of personality. Now every member of the
family can have a favorite color controller to match their favorite animal
from “Viva Piñata: Party Animals.”
The response from gamers
regarding the Xbox 360 Wireless Controller has been nothing short of
amazing. In fact, the Xbox 360 wireless controller is one of the most
popular gaming controllers of all time. These integrated 2.4GHz
high-performance controllers enable comfort and extended game-play.
The Xbox Guide Button,
available on all the controllers, provides quick access to premium digital
movies, music and games libraries on Xbox LIVE, the number one online
distributor of high-definition television and feature film content.
All Xbox 360 Wireless
Controllers also use optimized technology that allows users to wirelessly
maneuver with a range of 30 feet. Two AA batteries provide 30 hours of
life so users can enjoy hours of uninterrupted gaming.
More detailed information
and art can be found by visiting www.xbox.com/press . Photos are available
at the below FTP link. We ask that you do not share this link publically
as it is for media use only.
Expansion pack for
“Flight Simulator X” franchise adds a host of new planes, missions and
modes and hits store shelves Oct. 23rd
Microsoft Game Studios
today announced the first expansion pack for the critically acclaimed “Flight
Simulator X,” released last Fall, has gone gold and will begin hitting
retailers throughout North America on Oct. 23rd.
Developed by ACES Studio,
“Flight Simulator X: Acceleration” adds a wealth of new content and
features, allowing gamers to race against each other in amazing,
highly-detailed locations around the world. Aviators are able to test
their skills and heroism in many new missions while enjoying three
exciting new aircrafts and the ability to share rewards, photos and videos
with friends and the broader flight simulator community.
“Flight Simulator X,”
which launched in October 2006, introduced gamers to a beautifully rich
and realistic world offering a completely new and innovative gaming
experience. Available in both standard and deluxe versions, “Flight
Simulator X” allows gamers of all ages, types and skill levels
opportunities to cruise more than 24,000 airports and experience
first-hand what it’s like to be an aviator traveling the globe. With the
addition of more than 50 missions and increased online game capabilities,
“Flight Simulator X” is more than just a simulator and has proved to
be the fastest selling addition to the 25-year “Flight Simulator”
franchise.
“Flight Simulator X:
Acceleration” will be available for the estimated retail price of $29.99
for Windows. “Flight Simulator X: Acceleration” is rated “E10+”
for everyone 10 and older. “Flight Simulator X” is required to play
“Flight Simulator X: Acceleration.”
NBA 08 Takes Center
Court and Brings Authentic Basketball Action Exclusively for
PlayStation(R)3, PlayStation(R)2 and PSP(R) (PlayStation(R)Portable)
Latest Titles Tip-Off the
Season With Distinct Hoop Experiences Offering High-Definition Graphics,
Player Customization, Mini-Games, and A Look Inside the NBA with 'The
Life'
FOSTER CITY, Calif., Oct. 2
/PRNewswire/ -- Sony Computer Entertainment America Inc. (SCEA) announced
today the launch of NBA 08, available exclusively for the PLAYSTATION(R)3
(PS3(TM)) computer entertainment system, the PlayStation(R)2 computer
entertainment system, and the PSP(R) (PlayStation(R)Portable) handheld
entertainment system. The three new titles in the NBA 08 franchise offer
uniquely different gameplay experiences, and are ready to deliver fans the
complete package of basketball gaming with everything from high-definition
realism and customization on PS3, to addicting Block Party(TM) mini-games
on PSP, to "The Life v.3" on PlayStation 2.
Building on the success of last year's best-selling NBA game on PS3, NBA
08 raises the bar on its high-definition graphics and adds an innovative
Upside Progression System(TM), where players earn credits that are used to
unlock items as well as modify player attributes and accessories.
Additionally the game adds enhanced SIXAXIS(TM) wireless controller
functionality, and Key Control(TM) Play Calling to set primary go-to
players. NBA 08 for PSP makes a huge return this year with an engaging
handheld NBA experience that features new carnival mini-games as a part of
Block Party along with an enhanced Conquest mode. Not to be outdone,
realistic NBA action once again returns to PlayStation 2 with the
acclaimed "The Life" series, this time bringing the third
installment with NBA 08 "The Life, v.3." "NBA 08 showcases
the talent of SCEA's development team to create the most realistic and
exciting basketball game available across all PlayStation platforms,"
said Scott Rohde, director, sports product development, SCEA.
"From superior graphics, to addicting mini-games, to the conclusion
of "The Life v.3", NBA 08 offers something for everyone. No
matter what type of basketball gaming our fans want, they can find it on
PS3, PlayStation 2, and PSP." NBA 08 delivers an all-new soundtrack
complete with some of today's hottest acts from a variety of genres
including M.I.A., LCD Soundsystem, legendary old-school artist Gangstarr,
four new instrumentals by hip-hop mercenary EL-P, and two by renowned
producer The Alchemist. The cover of NBA 08 returns one of the brightest
young stars in the NBA, Phoenix Suns All-Star Amare Stoudemire. Taken
ninth overall by the Suns in 2002, Stoudemire averaged 13.5 points and 8.8
rebounds per game as a rookie.
He finished this past season with an average of 20.4 points, 9.6 rebounds,
and 1.3 blocked shots per game, earning All-NBA First Team honors along
with a second All-Star appearance. In addition to Progression mode, NBA 08
for PS3 brings back an improved NBA Replay mode, complete with new
challenges and added realism such as floor markers where shots were
actually taken in the game. In conjunction with the SIXAXIS controller,
the game also features the new Free 6(TM) enhanced control set that allows
fans to use intuitive wireless motions to defend high and low, initiate
crossover dribbles, and keep the ball away from defenders in a
triple-threat pose. For the first time, NBA 08 includes comprehensive
audio commentary from top broadcast talent Kevin Calabro of the Seattle
SuperSonics for play-by-play and former NBA great Mark Jackson for color
analysis.
Finally, the game introduces a never-before-seen Key Control system, where
players can issue commands to specific primary players, creating a more
"team-based" gaming environment that mimics real play dynamics
in the NBA. With a completely reworked user interface, updated character
models and environments, and revised online system with player profiles
and quick play options, NBA 08 brings an unsurpassed basketball experience
to PS3. NBA 08 for PSP introduces the new Block Party compilation of
mini-games specifically designed for players to enjoy quick gaming action
anytime. Block Party delivers a host of new mini and carnival style games
including Fast Break, Block-a-Shot, and Shootin' Bricks, to provide fans
with traditional and non-traditional basketball gameplay. In the enhanced
Conquest mode, players challenge various cities to expand their territory
domination, with added player and team training as well as city upgrades
where players will go from challenges in training centers to playing in
full-blown arenas.
Additionally, NBA 08 for PSP includes revamped gameplay mechanics and
Artificial Intelligence (A.I.) to create a more realistic and
action-oriented experience. Combining quick pick-up-and-play mini-games
with more in-depth Conquest and Season modes, NBA 08 for PSP offers the
most complete portable NBA package available for fans. For PlayStation 2,
fans can play the third installation of The Life with NBA 08's "The
Life: v.3." In this chapter, players will look to create an NBA
dynasty as Coach T. roams the sidelines during his last season. Offering
more than 60 different game scenarios, The Life now allows players to
experience playing all five starting positions. NBA 08 for PlayStation 2
delivers new play-by-play commentary and improved A.I. as well as enhanced
on-court and crowd audio. With two-dozen mini-game challenges, online
access, and an all-new soundtrack, NBA 08 once again adds up to a robust
basketball experience that further brings quality content to PlayStation
2. Marketing efforts for NBA 08 include a multi-million dollar marketing
campaign across TV, radio, print, and online, that will run nationally
throughout the entire National Basketball Association(R) season.
Additionally, NBA 08 will receive full public relations and promotional
support, as well as dedicated point-of-purchase displays and merchandising
support. The Independent Entertainment Software Rating Board (ESRB) rates
NBA 08 "E" for "Everyone." For more information about
the ESRB visit http://www.esrb.org.
About Sony Computer
Entertainment America Inc. Sony Computer Entertainment America Inc.
continues to redefine the entertainment lifestyle with its PlayStation(R)
and PS one(R) game console, the PlayStation(R)2 computer entertainment
system, the PSP(R) (PlayStation(R)Portable) handheld entertainment system,
the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment
system, and its online and network services the PLAYSTATION(R)Network and
PLAYSTATION(R)Store. Recognized as the undisputed industry leader, Sony
Computer Entertainment America Inc. markets the PlayStation family of
products and develops, publishes, markets, and distributes software for
the PS one game console, the PlayStation 2 computer entertainment system,
the PSP system and the PS3 system for the North American market. Based in
Foster City, Calif. Sony Computer Entertainment America, Inc. serves as
headquarters for all North American operations and is a wholly owned
subsidiary of Sony Computer Entertainment Inc.
Visit us on the Web at
http://www.us.playstation.com
The NBA and individual NBA
member team identifications reproduced on this product are trademarks and
copyrighted designs, and/or other forms of intellectual property, that are
the exclusive property of NBA Properties, Inc. and the respective NBA
member teams and may not be used, in whole or in part, without the written
consent of NBA Properties, Inc. All rights reserved. (c) 2007 NBA
Properties, Inc. (C) 2007 Sony Computer Entertainment America Inc.
"PlayStation",
"PLAYSTATION", "PSP", and "PS" Family logos
are registered trademarks of Sony Computer Entertainment Inc.
"PS3" and "SIXAXIS" are trademarks of Sony Computer
Entertainment Inc.
2K Sports Announces
NBA® 2K8 Now Available
New York, NY – October 2,
2007 – 2K Sports, the sports publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO), today announced that NBA® 2K8 is now
available at North American retailers for the Xbox 360® video game and
entertainment system from Microsoft, PLAYSTATION®3 computer entertainment
system and PlayStation®2 computer entertainment system. NBA 2K8 is the
latest installment of the #1 rated* NBA® 2K series for three years
running and follows NBA® 2K7, last year’s top selling** basketball game
for Xbox 360. As the latest addition to this benchmark franchise, NBA 2K8
sets a new standard for next generation sports gaming with an exciting set
of all-new features, improved visuals and gameplay.
New features available in
NBA 2K8 include:
· Sprite Slam Dunk
Contest: Rock the house 2K style with gravity-defying jams as gamers
perform from over 300 dunk variations! Up to four players can play to
raise the competition level and even compete online. Bobbito Garcia
appears as the emcee of the contest.
• All-New Off-Ball
Control: The player isn’t just controlling the ballhandler anymore. Now
on offense, users can switch off to other players to call for alley-oops,
jostle for post-position, set screens, and more.
• Lock-On D: All-new
defensive controls give users more control of their player than ever
before. Use the right analog to play tighter defense on the ballhandler
and run advanced defensive sets.
• The Association: Allows
users to run their franchise by identifying player roles, balancing
playing time, and keeping team morale up. The Hoopcast Simulator makes
simulating games exciting, while SimCentral centralizes all necessary
information for real-time stats, standings, injuries, and much more.
• Next Gen Movement
Technology: With improved Signature Style technology, player movement has
never looked this lifelike! Body actions and movements will react
naturally to factors of speed, collisions and momentum, bringing the game
to life like never before.
• Music: NBA 2K8 features
three exclusive original tracks from the legendary J Dilla with Common,
Madlib and Q-Tip with Talib Kweli providing vocals on their respective
songs. Rounding out the soundtrack are offerings from Quasimoto, Percee P,
Run-DMC, Devo, Cut Chemist, Fishbone, Stone Roses and many more.
NBA® 2K8 is rated E for
Everyone and is available now for the Xbox 360® video game and
entertainment system from Microsoft and the PLAYSTATION®3 computer
entertainment system for $59.99, and for the PlayStation®2 computer
entertainment system for $29.99.
For more information, log
onto http://www.2ksports.com.
*According to
GameRankings.com average scores of 2005-2007 NBA video games.
**According to NPD Funworld
estimates of U.S. retail sales of Xbox 360 NBA video games.
About Take-Two Interactive
Software
Headquartered in New York
City, Take-Two Interactive Software, Inc. is a global developer, marketer,
distributor and publisher of interactive entertainment software games for
the PC, PlayStation® game console, PlayStation®2 and PLAYSTATION®3
computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox®
and Xbox 360® video game and entertainment systems from Microsoft, Wii™,
Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company
publishes and develops products through its wholly owned labels Rockstar
Games, 2K Games, 2K Sports and 2K Play; and distributes software, hardware
and accessories in North America through its Jack of All Games subsidiary.
Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO.
For more corporate and product information please visit our website at
www.take2games.com.
All trademarks and
copyrights contained herein are the property of their respective holders.
The NBA and individual NBA
member team identifications used on or in this product are trademarks,
copyrighted designs and other forms of intellectual properties of NBA
Properties, Inc. and the respective NBA member teams and may not be used,
in whole or in part, without the prior written consent of NBA Properties,
Inc. © 2007 NBA Properties, Inc.
“PlayStation”,
"PLAYSTATION", and "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc.
Microsoft, Xbox, Xbox 360,
Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of
companies.
> October 1, 2007
New Playstation official mag
Tetris Splash comes to XBL
Get Drenched this Wednesday as
"Tetris Splash" Comes to Xbox LIVE Arcade!
One of the most popular electronic games
of all time – Tetris – is back and returns with enhanced graphics and
beautiful aquatic playscapes in “Tetris Splash.” “Tetris Splash”
will be available for download on Xbox LIVE Arcade this Wednesday, October
3, 2007 at 9:00 a.m. GMT (2:00 a.m. PDT).
Since its introduction, Tetris has gone
from Russian sensation to worldwide phenomenon, attracting more than 60
million enthusiastic players. Thanks to its unique and simple randomness,
it's never the same game twice. “Tetris Splash,” developed by Tetris
Online Inc., features multiplayer gameplay over Xbox LIVE for up to six
players and two player head to head battles, as well as a virtual fish
tank that is customizable through gameplay achievements and add-on
content.
Also, don’t miss out the new
downloadable content for “Carcassonne.” For more details please visit
www.xbox.com/livearcade.
Sony Computer Entertainment
America and Future US Announce the Creation of 'PlayStation(R): The
Official Magazine'
Future US to Publish First Monthly Issue
in Time for Holidays
FOSTER CITY, Calif., Oct. 1 /PRNewswire/
-- Sony Computer Entertainment America (SCEA) and Future US, Inc, the
leading publisher of cutting-edge special interest magazines and websites,
today announced that they have agreed to terms to publish PlayStation(R):
The Official Magazine. The first full Future US-published issue of
PlayStation(R): The Official Magazine will be the Holiday 2007 edition, on
sale in late November. The initial circulation will be 300,000 copies and
the frequency will be 13 issues per year. Future US will produce and
oversee all the editorial and advertising sales for the magazine.
PlayStation(R): The Official Magazine will be the definitive news,
previews and reviews publication for PlayStation(R) enthusiasts and users.
It will offer users unprecedented access to the world of PlayStation and
product special features made possible by the magazines' exclusive
relationship with SCEA. Rob Smith, formerly editor-in-chief of PSM-Independent
PlayStation Magazine, will be the new editor-in-chief of PlayStation(R):
The Official Magazine. Future US' parent company, international
special-interest media company Future plc, publishes Official Sony
PlayStation Magazine in the United Kingdom and licenses it in numerous
other countries. "Future US has a strong heritage delivering
cutting-edge insight into the industry, and we are looking forward to a
long standing relationship to deliver unrivaled exclusive content to
PlayStation fans," said Peter Dille, Senior Vice President, Marketing
and PLAYSTATION(R)Network, SCEA. "We're very excited to be working
with a group that is nearly as passionate about our brand as we are
ourselves and we look forward to working with Future on many innovative
ideas they have to create a best in class enthusiast publication."
"We are enormously pleased to be selected to publish the Official
title for one of the world's great entertainment brands," said Simon
Whitcombe, Publishing Director, Future US. "Future's international
heritage is as a PlayStation publisher. PSM sold more than 40 million
copies over its lifetime and we have published the Official PlayStation
Magazine in the UK since 1995. We're honored that SCEA recognizes the
excellence and experience that we can bring to the license and to
PlayStation fans all over the world."
About Sony Computer Entertainment
America Inc. Sony Computer Entertainment America Inc. continues to
redefine the entertainment lifestyle with its PlayStation(R) and PS one(R)
game console, the PlayStation(R)2 computer entertainment system, the PSP(R)
(PlayStation(R)Portable) system, the ground-breaking PLAYSTATION(R)3
(PS3(TM)) computer entertainment system and its online and network
services the PLAYSTATION(R)Network and PLAYSTATION(R)Store. Recognized as
the undisputed industry leader, Sony Computer Entertainment America Inc.
markets the PlayStation family of products and develops, publishes,
markets and distributes software for the PS one game console, the
PlayStation 2 computer entertainment system, PLAYSTATION 3 and the PSP
system for the North American market. Based in Foster City, Calif., Sony
Computer Entertainment America Inc. serves as headquarters for all North
American operations and is a wholly owned subsidiary of Sony Computer
Entertainment Inc.
About Future US Future US is a leading
publisher of cutting-edge special interest magazines (Official Xbox
Magazine, PlayStation(R): The Official Magazine, PC Gamer, Maximum PC,
Mac|Life, Nintendo Power, Pregnancy, Future Snowboarding, Guitar World,
and Revolver) and websites (GamesRadar, FileRadar, gloob.tv, and Next
Generation) which sell in excess of 2.1 million and reach more than 3.5
million unique visitors per month. Future's publications reach a young,
active, affluent audience and rank 12th among audited newsstand publishers
in gross newsstand revenue. Future US is based in the San Francisco Bay
Area, with offices in New York, Los Angeles and San Diego.
"PlayStation",
"PLAYSTATION", "PSP", "PS one" and the
"PS" Family logo are registered trademarks and "PS3"
is a trademark of Sony Computer Entertainment Inc.