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Rayman 3: Hoodlum Havoc is the latest installment in the long-running and popular platform series for the PS2. While the basic feel and many of the gameplay elements are similar to previous games, Ubi Soft has implemented some interesting twists and new abilities that keep Rayman 3 fresh. As the plot begins, Rayman's pal Globox accidentally swallows the Dark Lum lord, incurring the wrath of the hoodlum army who will stop at nothing to get their leader back. During his adventure, Rayman will also meet Murfy a small fly who'll give him advice and encouragement along the way. You'll face many different foes including the Hoodmongers, that fire at you with their Boomstick Rifles. These are the most common enemy in the game's early stages, and can be easily defeated, especially at close range. Rayman will also face off against several boss characters that can be quite difficult to defeat. The levels are large and full of puzzles and obstacles that mostly involve tricky platform jumping. On each level, there are also numerous switches to pull, crates to move and doors to unlock. These gameplay mechanics are fairly standard for the genre, but Rayman 3's implementation of them is solid and enjoyable. In addition to the standard land based levels, Rayman 3 also includes several cool underwater and flying areas. These are pretty cool, and add more variety to the gameplay but fit the general feel of the game. While the majority of the game is straightforward platforming and action, some cool bonuses are included. These range from incredibly simple to unexpectedly difficult. Some of these levels act as tutorials that show you how to use the weapons, while others can be a bit weird, such as a psychedelic surfing section where you have to jump between moving platforms, while trying not to fall off. These are quite interesting and challenging and they do a good job of breaking up the action while still keeping the feel of the main quest intact. Overall, these bonus levels make for a more exciting experience, but don't seriously dilute the game's overall feel.
In order to fight the Dark Lums and their Hoodlum Army, Rayman can use several standard combat techniques at his disposal. As usual, he can use his trademark helicopter move to glide between sections and over gaps. However, he gradually descends when this is in use, so you need to time your jumps perfectly. As usual, Rayman can attack foes with his disconnected fists and holding down on the punch button causes his fists to spin, and once they reach full force, Rayman delivers a devastating hit. One interesting change in the mechanics of his fists is that he can aim them to reach around corners. This new technique allows him to hit enemies who are hiding behind walls effectively without risking a close battle. This is done by pressing down on the L2 button and moving the D-pad to aim your shots. During battles, you can also Lock-On to enemies to keep them in your sights by pressing the R1 button. When you're locked on, the camera automatically keeps them in your sights. Rayman can move around, strafe and jump when he's locked on, which adds to the strategy of these confrontations. In addition, Rayman can perform acrobatic moves like climbing up vines and walls plus he can hang from ceilings to move over large gaps.
Successfully implementing an intuitive control interface is an essential part in any good platform title, and Rayman 3's controls are up to the task. The gameplay flows smoothly and even the more elaborate actions are easy to learn and perform. If you've played the previous games, you should have no trouble jumping right in because the techniques and feel are quite similar. These new elements integrate seamlessly into the action. Unfortunately, the game suffers from some camera defects that occasionally interfere with the action. The camera is a bit sluggish and feels a bit jumpy. There are too many areas where the angle makes it difficult to see where you are. While you can manually control the camera angles, it becomes annoying after awhile. Another problem, is that the default angles are a bit sluggish and have trouble keeping up with the action when things get intense. You can easily lose sight of enemies, though the ability to Lock-On to opponents during battle mitigates this to some degree. However, most players should be able to work through these problems after awhile and find plenty to like about the game.
Despite some camera problems and the cloying
voice-overs, most platform fans will be pleased that the series remains true to
its roots in its overall look and feel. The new weapons are cool to use and a
nice addition to the series, but many familiar elements from previous games have
returned so veterans should feel right at home. Between the large levels and
mini-games, this should keep you occupied for hours. However, it seems that
Rayman 3's gameplay is a bit harder than it was in previous games because the
enemies are more aggressive. It's easier for Rayman to lose a life, and there
are several complex areas that are quite difficult. However, Rayman 3 isn't
impossible and most players should be able to progress through the levels
easily. Overall, Rayman 3 is a solid addition to the series that delivers a lot
of fun and excitement. Despite some technical problems, Rayman 3: Hoodlum Havoc
is a solid title that offers action and strategy that will please both die-hard
fans of the series and casual gamers alike.
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