December
21, 2006 - The LAZIE Awards
As the year comes to a close, and this is out last post of 2006, it's time
once again to give out our annual LAZIE (Laser Award for Zenith
of Interactive Entertainment) trophies. It's been a difficult
task assembling the best of the year, but we're up to the challenge.
Without further ado, here we go:
Best Gaming Website: Next Generation
Runner up: Gamespot
Honorable Mention: Gamasutra
Best Xbox 360 Game: Gears of War
Runner Up: Prey
Honorable Mention: Ghost Recon Advanced Warfighter
Best Xbox Game: Painkiller Hell Wars
Runner Up: Half Life 2
Honorable Mention: Family Guy
Best Playstation 3 Game: Resistance Fall Of Man
Runner Up: Ridge Racer 7
Honorable Mention: Full Auto 2
Best Playstation 2 Game: Okami
Runner Up: Guitar Hero II
Honorable Mention: SOCOM Combined Assault
Best Nintendo Wii Game: The Legend of Zelda: Twilight Princess
Runner up: ExciteTruck
Honorable Mention: Trauma Center - Second Opinion
Best Nintendo Gamecube Game: The Legend of Zelda: Twilight
Princess
Runner Up: Odama
Best Sony PSP Game: Tekken Dark Resurrection
Runner up: Metal Gear Solid: Portable Ops
Honorable Mention: Gradius Collection
Best Nintendo DS Game: Electroplankton
Runner Up: Castlevania: Portrait of Ruin
Honorable Mention: New Super Mario. Bros
Best PC Game: Half Life 2 Episode 1
Runner Up: Deal or No Deal
Best Classic Game Compilation: Gradius Collection (PSP)
Runner Up: Metal Slug Anthology (Wii)
Honorable Mention: Capcom Classics Collection vol. 2 (PS2)
Most Innovative: Electroplankton (Nintendo DS)
Runner Up: Every Extend Extra (Sony PSP)
Honorable Mention: Wii Sports (Nintendo Wii)
Best First Person Shooter: Resistance - Fall of Man (PS3)
Runner up: Gears of War (Xbox 360)
Honorable Mention: Prey (Xbox 360)
Best Racing Game: Ridge Racer 7 (Playstation 3)
Runner up: Need For Speed Carbon (Xbox 360)
Honorable Mention: Moto GP 06 (Xbox 360)
Best Sports Game: Rockstar Games Table Tennis (Xbox 360)
Runner up: Winning Eleven 9 (Xbox)
Honorable Mention: Wii Sports (Nintendo Wii)
Best Graphics: Resistance Fall of Man (Playstation 3)
Runner up: Gears of War (Xbox 360)
Honorable Mention: Prey (Xbox 360)
Best Music/Sound: Electroplankton (Nintendo DS)
Runner Up: Lumines II (PSP)
Honorable Mention: Guitar Hero II (Playstation)
Resistance: Fall of Man (Playstation 3)
Runner Up: Electroplankton (Nintendo DS)
Honorable Mention: Gears of War (Xbox 360)
December
20, 2006 - Retro Revamped
After putting it off for the past few months since our redesign,
we've finally relaunched our classic games index
page, with a new format, cooler pixilated backdrops and
additional, more current classic oriented content that fits in better with
the rest of the site. This should make a hopefully handier guide to those
looking for the latest compilations and remakes. The new pages should be
easier to navigate, more colorful and most importantly, all the broken
links and missing images on the main page have been fixed as well. As we
head into the heart of the holiday season, we thought we'd give our retro
gaming fans a nice surprise. Sadly, we still haven't been able to rescan
the pages from the Laser's classic 'zine, but for those of you who
remember those days, this should be a nice surprise.
December
15, 2006 - Full Circle
While the media has spent a great deal of hype covering the launch
of the two competing platforms, Microsoft's Xbox 360 has had a pretty
solid first year. It's been overshadowed these past few months and this is
probably very disappointing news for the 360's fans, though the platform
got off to a slower start than expected. It's a shame that the system's
recent run of excellent games like Gears of War, Splinter Cell Double
Agent, Need for Speed Carbon and Prey have been overshadowed by the
publicity its competitors' new systems have received. Gears of War
has sold extemely well over the past few weeks and this seems to be the
console's mega-title this season, second only in importance to Halo (No,
the Burger King titles don't count) as the Xbox's secret weapon in the
current wars. The developers at Epic have done a superb job at
creating a new franchise and we look forward to future installments. In
addition to these games, several highly anticipated titles like Forza
Motorsport 2, Blue Dragon and should be out soon. The later half of
next year brings Halo 3 and big guns from the developers like Arny of Two,
Assassin's Creed and Mass Effect to name just a few. It's been a solid
first year for the system, and it looks like there's some momentum.
Whether Microsoft can hold on and make a bigger stamp this time around
remains to be seen, but there's definitely more potential this time
around.
December
12, 2006 - Good Start
Looking back on E3 2005, who would have expected Nintendo to be doing
so well as the dust starts to settle in the launch period this time
around. 18 months ago, it looked like the PS3 and 360 would take the day,
once again leaving Nintendo in the dust. Then a funny thing happened - the
DS began to gain momentum and cred slowly but surely inching its way into
gamers' hearts. A year later, the company finally revealed the system's
name and controller, and the collective gaming community said in near
tandem "Wii love it!" With Sony struggling to meet demand and
Microsoft struggling to create it, Nintendo sensed an opportunity and
stepped into the breach with a solidly designed, innovative system that
has created the kind of buzz 'viral marketers' can't buy. It doesn't hurt
that one of the console's launch titles was Zelda: Twilight Princess.
Still, the console's appeal seems to go beyond that, mainly because it
delivers on the promise of creating something new for gamers (casual and
hardcore) to try. Throughout video game history, there have been many
unexpected turns and twists that set the industry on its head.
For example, I was flipping through EDGE
magazine's excellent FILE issue which took you back to 1993/4. Back then,
the industry insiders and pundits blindly assumed that 3DO would be the
next standard console, while the other contenders like CD-I, Atari Jaguar,
Sony's Playstation and Nintendo's Project Reality (later N64) would fade
away. Its strange how things work in video games - what seems inevitable
almost never comes to pass, yet looking back on things, the technologies
and platforms that do end up dominating the industry seem like they were
fated to happen. I think we're in a similar situation now with the Wii.
Whether Nintendo can maintain and build on its momentum and possibly
retake the console crown is still up in the air, but it seems more
realistic now than it has in over a decade.
December 12, 2006 - Bad Launch
Gamers everywhere seem to have turned on Sony and the PS3. Why this
is happening seems somewhat dubious. Whether its an example of Sony
over-reaching or people just acting like sheep, the fact remains that the
launch of PS3 hasn't gone anywhere near as smoothly as one would expect.
The company seems to be under attack from all quarters, no matter what
they do. This seems strange - the PS3 is a good machine, has a decent
library of launch titles, though it is probably more expensive than most
gamers out there would want. Everything from the low launch quantities,
the system's controller and even the decent online service seems to come
under relentless attack. Adding to the buzz-kill: Highly anticipated games
are getting delayed, shifted to other platforms or cancelled entirely.
Meanwhile, Sony and Ziff-Davis made the baffling, poorly-timed
decision to announce the end of Official Playstation Magazine during the
console's launch window. The latest PR disaster involves a lame attempt at
viral marketing for the PSP. Despite these mis-steps, you have to wonder
what exactly Sony has done to deserve such an outpouring of hatred from
the gaming community.
It's not like Microsoft and Nintendo
never had a bad E3 press conference. Of course, a lot of this negativity
is more perception than reality, the system sells out almost immediately
and there are some truly promising titles on the way. Virtua Fighter 5,
Heavenly Sword, Killzone and Lair all look impressive and should go a long
way towards putting the system on firmer footing if they live up to their
billing. The good news for Sony: Things can only get better. They can't
get much worse - or can they? Whether Sony is able to hold onto its
leadership position this time around seems genuinely up in the air. What
is undeniable here is that there hasn't been this much uncertainty and
doubt about the company's prospects since it entered the industry more
than a decade ago.
December
5, 2006 - Hidden Costs
The HD era finally arrived here over the weekend with the
long-overdue upgrade to our systems finally complete. The difference in
image quality is quite impressive and we're struck by how much better even
last generation titles look at the higher-resolution, we can finally see
the fine detail and light sourcing in many shooter titles, and it
definitely makes a vast improvement in readability in certain titles. Now,
we can actually figure out what's going on in Dead Rising, and this makes
the game more fun. Of course, the biggest problem we had was the hidden
cost of these visual upgrades. While the cost of a decent HD has now
plummeted to the middle three figures, companies are still charging
exorbitant prices for the cables used to connect thier systems. The PS3
cables cost at least $100 (unless you know where to shop) which is just
plain ridiculous considering these are cords. Of course, you can connect
your systems to the HDTV's using standard RCA cables, but that just
defeats the purpose. We tried, but the results were quite disappointing
for the most part, with only a marginal improvement in picture quality. At
best, the images were upscaled to 480i, which is nice, but not nearly true
HDTV quality. Consider this a warning to anyone considering the upgrade,
as many gamers out there are probably doing. We got blindsided a bit by
this, we hope you won't either.
November
25, 2006 - Virtual Swindle
You have to wonder why so many gamers are falling over
themselves in praise of Nintendo's virtual console releases s and
downloadable games being offered with the new systems. It seems like
a good deal to be able to download Genesis titles for five bucks a pop
online, you have to remember that Sega just released a full-blown
compilation including more than a dozen games for $20. Its slightly
more convenient than going out to the store and buying a copy of these
games, but you really have to question whether gamers are getting fleeced
at these prices. It's not like companies are offering anything rare online
either. Most of these games are incredibly common to collectors, which
means you're paying a huge premium to support online services.
It sounds good on the surface, but the pricing seems completely
exorbitant to our eyes. The same thing applies to the Playstation download
service which also seems really expensive in relation to the games
themselves. While the originals are getting harder to find, they are still several times cheaper if you want
to own the real thing. As an added bonus, you'll also get an actual disc.
On the bright side, we were playing around with the PS3's web-browser last night and
we're happy to tell you that this is a fine bonus feature, the pages we
tried loaded fast, looked crisp on our HDTV and we even got some video to
play, somewhat suprisingly. Sony's come in for a lot of criticism, but we
found signing up and logging in very easy to use. The Cross-bar navigation
system makes it easy to access this feature as well. We also downloaded
some demos and trailers from the Playstation store, which was a much
simpler and faster process than we anticipated, it only took us about 20
minutes to download the impressive Motor Storm demo. We followed this up with Blast
Factor and NBA 07, both of which went very quickly. The trailers for Lair
and Resistance streamed quickly, which is especially impressive given the
massive amount of data blu-ray commands. The wi-fi worked effortlessly
with a nearly painless installation. Given the high quality it offered,
plus the fact that it was free, there's little wonder why Sony decided to
discontinue the Official magazine and go this route instead. As an added
bonus, the service is absolutely free, which is really impressive. Sony
should definitely start putting more effort into promoting the PS3's
online features, since they're a lot better than some of the more biased
journalists would have you believe.
November
20, 2006 - Nintendo Wii: First Look
The second launch into three days finally took place and we finally
have the much-hyped Nintendo Wii in our hands. Comparing this directly to
the PS3 and Xbox 360 is probably not the wisest thing to do, sine Nintendo
has chosen to take their own path lately and look to have largely
succeeded, just as they have with the DS in creating a unique platform.
The first thing you notice is that controller, which seems both too odd
and too simple at first glance. Once you have the thing in your hand,
however it becomes much more intuitive and easier to understand. The wII-mote
is fairly easy to use and works surprisingly well with games like Wii
Sports and ExciteTruck. We found the device to be both responsive and easy
to use, and it's simplicity is deceptive, since you can imagine developers
finding and creating all sorts of cool ways to use the device. In fact,
after playing with it for awhile, we daresay this might even offer MORE
versatility and creativity than the DS allowed, which makes for an
exciting start. While we haven't had nearly enough time with the game to
pronounce a final verdict, The Legend of Zelda: Twilight Princess looks to
live up to its advance billing in many ways. As the title with the most
elaborate gameplay of any launcher, we found the Wii-Mote/Nunchuck
combination surprisingly easy and fun to use, though the Nunchuck feels
familar (N64 fans might remember the middle handle of that
controller.....), it's been used and implemented in a totally different
context here, which makes using it much more intuitive and comfortable.
The Wii's interface is also quire accessible as well, and makes navigation
quite easy. We're impressed with the system and quite happy to say it far
exceeded our expectations. There's no doubt that Nintendo's radically
different philosophy has paid off big time, but this time around, after
the success of the DS, things might turn out differently. This is
definitely turning out to be a lot more interesting than the last console
battle. The Wii already standing as the most interesting and innovative
system of the past decade. Other Nintendo systems have started off strong,
only to tail off after the first year. History has a way of repeating, but
this time might be different. Unlike the N64 and Gamecube, it finally
looks like the rest of the world is ready to play Nintendo's game.
November 17, 2006 - PlayStation
3: First Look
Sony's much-anticipated Playstation 3 hit retail today, and we were
lucky enough to grab a console and a few of its launch games. The console
itself is a work of beauty, standing much taller and cooler than Xbox 360
in a side-by-side arrangement. As for the games, obviously we're most
impressed with Resistance: Fall of Man, which is a really cool shooter
with awesome visuals, an intense storyline, and fantastic play. Ridge
Racer 7 looks fantastic as well, equaling or surpassing RR6 from a visual
standpoint while maintaining continuity with the previous games. Genji:
Dawn of the Sword looks pretty good as well, excellent cinematic
presentation, cool moves and some impressive looking levels. We also
played Call of Duty 3, which looks like another solid installment in the
series, though doesn't seem to really push the PS3 to its limits. Finally,
Untold Legends: Dark Kingdom delivered a sold hack and slash dungeon
adventure, with some cool moves as well. Dark Kingdom seemed to be the
dark horse and this game was much better looking and playing than we
expected it to be. Even on day one, the PS3 launch titles display plenty
of polish and accomplishment. After months of speculation and rumor, the
hardware is here and the truth is undeniable: Sony looks to outclass and
outperform every system on the market by a wide margin. It's definitely
several notches above anything else you can buy and is definitely worth
the money. Maybe not ebay money, but definitely delivers on its MSRP.
We'll be back next week with more detailed reviews. Have a good
weekend.
Email: Lasermouse@worldnet.att.net
to say hello!
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Blog
Archive
Earlier installments of Voice Module.
December, 2006
November, 2006
October, 2006
September, 2006
Fall, 2005
Links
Check out these recommended sites.
Next Generation
The classic magazine
reborn as a business and industry site.
Edge Magazine
From Britain, the planet's best game publication.
GamesIndustry.biz
More behind-the- scenes business info.
Video Games of
The Damned
Daniel Thomas MacIness' insightful
gaming blog.
Dean Takahashi
Behind-the-scenes
of the gaming scene
Digital
Press
Joe
Santulli and friends are online as well with this excellent site that reflects
the zine's attitude.
The Gameroom Blitz
Jess Ragan's always entertaining website. Lots of opinion and commentary.
VideoGame Connections
Excellent service and selection, Mike Etler carries all systems from Vectrex
to Xbox. Recommended!
Atari
Historical Society
Comprehensive
archive site covers the Atari Age. Obscure prototypes and rarities galore plus
fascinating
stories.
John Palisano
My brother's a writer, too. A much better one than me.
Atari
Gaming Headquarters
Another
great site with tons of rare archive material for Atarians & news on the
latest classic happenings.
Videogames.com
Gamespot's video game page.
1UP.com
EGM's new official home, for now. Sure
beats the old Gamers.com site, at least.
CBS News
Free video, lots
of information.
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